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Big thanks to Alastor for making this copy!

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Messages - Diemen

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1
Serverside Modding / Re: [QUESTION] Custom mining
« on: March 29, 2013, 09:05:49 pm »
I'm not surr but i guess this could be in the database of the server ?
Maybe the Gameobject Table..
Not sure but its just a guess

2
I like it , its simple but has a nice look.
I would love to see this with a White horse ( to keep in in the Scarlet Theme )

3
Showoff - what you are working on / Re: [Showoff] Frogloks?
« on: March 19, 2013, 06:04:47 am »
Maybe you can merge them with another race like Trolls and Orcs , same starting are :)
Only can't figure out what the combo should be haha
Can't see any of the excisting races relate to froglords xD

4
Showoff - what you are working on / Re: [Showoff] Frogloks?
« on: March 18, 2013, 10:51:49 pm »
Haha thats such an awsome race !

I'm already thinking of Racial ability's
Like water hopping  :p

5
Serverside Modding / Re: [LUA] Unit:GetHealthPct Not Working
« on: March 15, 2013, 04:00:00 am »
As i explained in my first post  i want the script to check the boss its hp %  
Under a certain amount i want to start the next phase.
In this case it is a Druid boss.
When she enters combat she has to buff herself with Motw and Thorns , then turn into a cat and start attacking till her hp is under 90%
Then she has to turn into a moonkin and continue fighting untill the next phase.

The problem is that the server does read the script but won't check the boss her hp.
She enters combat , buffs , turns into a cat , turn into a moonkin an then the script is done.
I added a say function to check wich phase she was , she yells  phase 1 gestart  and so on.
But she goes from start to the last phase in about 5 seconds.

I hope this is clear enough  :D

6
Serverside Modding / Re: [LUA] Unit:GetHealthPct Not Working
« on: March 14, 2013, 07:36:58 pm »
I'm sorry for being not clear enough , i am indeed using  a arcemu Server.
i never had any trouble with Scripts like these on my old server btw.
ArcEmu is using LuaEngine  i didn't use LuaBridge

7
Serverside Modding / Re: [LUA] Unit:GetHealthPct Not Working
« on: March 14, 2013, 01:40:37 am »
60 views and no one who can  give me an answer ? ...

8
Noggit / Re: [BUG] Shadow/Light over ADT's borders
« on: March 10, 2013, 12:49:40 am »
Hey , This is just a simple trick i know to remove the Shadow...
Open Noggit and Use the Height tool ( To make mountains and such ) Put the Radius and Hadness As low as you can and use it over the Shadow spots, this should remove it.

9
Serverside Modding / Re: [QUESTION] Custom spell. Help please.
« on: March 09, 2013, 12:00:30 am »
I don't want to be rude but this isn't something you can just do.
Making Custom spells requires DBC Editing and Experience.
Maybe you can take a look  at http://wowdev.wiki/index.php?title=Spell.dbc
to get a understanding of how the DBC's are build.

10
This makes me wanne be a Gnome again !

11
Showoff - what you are working on / Re: Night Elf Kid female model
« on: March 08, 2013, 10:58:29 pm »
Lol , it looks kinda odd but i like it !
Nice work :)

12
Serverside Modding / [LUA] Unit:GetHealthPct Not Working
« on: March 08, 2013, 10:37:07 pm »
Hey Guys ,

I Made a Script but the problem is that when i use it ingame it Skips the Health Checks and Just proceeds to the next phase...
I tried everything i could find on the web but without any result...
Could it be that the Lua Engine i have in my server does not support this feature ? ( this could be the only thing i could think of at the moment.)

Well if some one could Check my Script for any bugs of have another solution , let me know !

Gr ,

Steve  

Ps. Scroll box for posting walls of Text not working or am i doing it wrong ? :P

Code: [Select]
---------------- Boss Fight  -----------------


-- Variables
local NPC_ID = 90016

--------------------- Combat States -------------------
function Lorean_OnEnterCombat(Unit, Event)
Unit:CastSpell(48469) -- MOTW
Unit:CastSpell(53307) -- Thorns
Unit:CastSpell(768) -- Catform
Unit:RegisterEvent("MangleCat", 1500, 0)
Unit:RegisterEvent("RakeCat", 2000, 0)
Unit:RegisterEvent("FerociousBite", 5000, 0)
Unit:RegisterEvent("TigersFury", 10000, 0)
Unit:SendChatMessage(14,0,"So you wish to challenge me !")
Unit:SendChatMessage(14,0,"Powers of the Ancestors I invoke the !")
Unit:RegisterEvent("Lorean_Phase1", 2000, 0) -- Phase begint na 2 seconden Zoals het moet.
Unit:SendChatMessage(14,0,"Fase 1 Gestart")
end

function Lorean_OnLeaveCombat(Unit, Event, player)
Unit:RemoveEvents()
end

function Lorean_OnKilledTarget(Unit, Event, player)
Unit:SendChatMessage(14,0,"You will not break this dream !")
end

function Lorean_OnDeath(Unit, Event, player)
Unit:SendChatMessage(14,0,"NOOOO !!!!")
Unit:RemoveEvents()
end


--------------- Phases -------------------

function Lorean_Phase1(Unit, Event)
if Unit:GetHealthPct() <= 90 then
Unit:RemoveEvents()
Unit:RegisterEvent("MoonkinForm", 1000, 1)
Unit:RegisterEvent("Roots", 6000, 0)
Unit:RegisterEvent("Moonfire", 2000, 0)
Unit:RegisterEvent("Starfire", 11000, 0)
Unit:RegisterEvent("Wrath", 2500, 0)
Unit:RegisterEvent("Hurricane", 15000, 0)
Unit:RegisterEvent("Lorean_Phase2", 1000, 0)
Unit:SendChatMessage(14,0,"Fase 2 Gestart")
end
end


function Lorean_Phase2(Unit, Event)
if Unit:GetHealthPct() <= 80 then
Unit:RemoveEvents()

Unit:RegisterEvent("Lorean_Phase3", 1000, 0)
Unit:SendChatMessage(14,0,"Fase 3 Gestart")
end
end

function Lorean_Phase3(Unit, Event, player)
Unit:SendChatMessage(14,0,"Fase 3 Gestart")
if Unit:GetHealthPct() <= 70 then
Unit:RemoveEvents()
Unit:RegisterEvent("Lorean_Phase4", 1000, 0)
end
end

function Lorean_Phase4(Unit, Event, player)
Unit:SendChatMessage(14,0,"Fase 4 Gestart")
if Unit:GetHealthPct() <= 50 then
Unit:RemoveEvents()
Unit:RegisterEvent("Lorean_Phase5", 1000, 0)
end
end

function Lorean_Phase5(Unit, Event, player)
Unit:SendChatMessage(14,0,"Fase 5 Gestart")
if Unit:GetHealthPct() <= 30 then
Unit:RemoveEvents()
Unit:RegisterEvent("Lorean_Phase6", 1000, 0)
end
end

function Lorean_Phase6(Unit, Event, player)
Unit:SendChatMessage(14,0,"Fase 6 Gestart")
if Unit:GetHealthPct() <= 10 then
Unit:RemoveEvents()
end
end
-------- Cat Spells -----
function Catform(Unit, Event)
Unit:CastSpell(768)
end
function MangleCat(Unit, Event, player)
Unit:CastSpellOnTarget(42389, Unit:GetMainTank())
end
function RakeCat(Unit, Event)
Unit:CastSpell(27638)
end
function TigersFury(Unit, Event)
Unit:CastSpell(9845)
end
function FerociousBite(Unit, Event)
Unit:CastSpell(27557)
end


-------- Bear Spells -----
function Bearform(Unit, Event)
Unit:CastSpell(9634)
end
function MangleBear(Unit, Event)
Unit:CastSpell(42389)
end
function Barkskin(Unit, Event)
Unit:CastSpell(22812)
end
function Demo_Roar(Unit, Event)
Unit:CastSpell(9898)
end
function FaerieFireFeral(Unit, Event)
Unit:CastSpell(16857)
end
function Bash(Unit, Event)
Unit:CastSpell(8983)
end
function FrenzyRegen(Unit, Event)
Unit:CastSpell(22842)
end

-------- Healing Spells -----
function Regrowth(Unit, Event)
Unit:CastSpell(48443)
end

-------- Attack Spells -----
function MoonkinForm(Unit, Event, player)
Unit:CastSpell(24858)
end
function Moonfire(Unit, Event)
Unit:CastSpell(48469)
end
function Roots(Unit, Event)
Unit:CastSpell(21331)
end
function Wrath(Unit, Event)
Unit:CastSpell(48461)
end
function Starfire(Unit, Event)
Unit:CastSpell(48465)
end
function Hurricane(Unit, Event)
Unit:CastSpell(48467)
end




RegisterUnitEvent(90016, 1, "Lorean_OnEnterCombat")
RegisterUnitEvent(90016, 2, "Lorean_OnLeaveCombat")
RegisterUnitEvent(90016, 3, "Lorean_OnKilledTarget")
RegisterUnitEvent(90016, 4, "Lorean_OnDeath")

13
Tutorials / Re: [TUTORIAL] Creating a shell of a class!
« on: January 30, 2013, 01:03:59 pm »
I think you need to look into your Class.dbc  for the Bloodelf line. Looks like there is an error in it.
And also this error you see gibes alot of information about the problem.
Take a look at your xml file.
When i'm home i can take a look for you if you like.

Also look into your server database Table PlayerCreateinfo
Maybe you didn't add a line for Bloodelfs.

14
Development and Presentation / Re: Project Genesis
« on: January 30, 2013, 06:36:24 am »
Can't wait to see your progress Genesis !

15
Tutorials / Re: [TUTORIAL] Creating a shell of a class!
« on: January 29, 2013, 05:52:55 pm »
Did you check your dbc for errors ? This was the problem for me wehn i created a new class/race

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