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Messages - hyakkimaru

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31
If you read and apply the tutorial, yes, they will work...

32
Quote from: "DarkPirat"
for 3.3.5 can anyone do?

Quote from: "Title"
[TUTORIAL] How to get WoD Player models working in WotLK.

You can.

33
Miscellaneous / Motor sound
« on: October 30, 2014, 03:00:48 pm »
Hi !

I have a little problem with a converted M2 from mop, in first it's a seagull.

I have filled my DBCs correctly, as usual but I have a problem about the sound, my seagull, when you're near it plays a sound of a motorbike, it can't come from CreatureDisplayInfo, the soundID is set on 0 and in CreatureModelData, I have copied the line of an other bird, I have no idea of where the sound can provide...

Can it be in the M2 directly ?

Thanks for you help :)

34
Amaroth I love your work !

35
Miscellaneous / Re: spawning in instance ?
« on: October 07, 2014, 08:48:26 am »
Solved, it was a security implanted by Trinity :)

36
Miscellaneous / Re: spawning in instance ?
« on: October 05, 2014, 07:00:45 pm »
I already did that, it's why I get this error, the problem seems to be the map itself, because it's a dungeon it can't work :(

37
Miscellaneous / [SOLVED] spawning in instance ?
« on: October 05, 2014, 06:40:59 pm »
Hi, my question is simple, can a (recently created) character spawn in a 'dungeon' map ?

I tried to do this just by modifying Map.dbc but my core blocked my attempt, "wrong home position for class..."

So have you an idea ?
Thanks :)

38
Quote from: "matija168"
might try and build it in wow


Very interesting, I want to see it when it will be finished :D

39
Nice share ! Thank you !

40
"Retro-Porting" / Re: [RELEASE] Azeroth Choppers for WotLK 3.3.5a
« on: September 29, 2014, 02:35:24 pm »
SpellId : 90000 (Alliance) 90001 (Horde)

Creature ID : 90000 (Alliance) 90001 (Horde)

I set the icons, models are working, you juste have to create SQL queries :)

I can't upload here (my file is too big :( ) here is the link : http://www.mediafire.com/download/62xk0 ... oppers.zip

41
Resources and Tools / Re: [RELEASE] "Better" Procedural Water 3.3.5a
« on: September 28, 2014, 09:11:48 pm »
We must find a solution for the milky water too  :lol:

42
Resources and Tools / Re: [RELEASE] "Better" Procedural Water 3.3.5a
« on: September 26, 2014, 04:57:16 am »
Thank for the release, I'll try to compare the "normal" water, and yours, I don't like to take those resources without understanding how it works and what changes !

It could be very interesting ^^

43
Thank you Anthony, your tutorial is very short and very simple :) !

44
Resources and Tools / Re: WoW 3.3.5A GlueXML Remover
« on: August 14, 2014, 09:30:58 pm »
http://files.newow-emu.com/Shadow.rar

Try it, I'm not sure it's cracked

45
Nice release

It will be really useful for other servers who wanted a more beautiful water

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