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"Retro-Porting" / Re: [TUTORIAL] Porting models from MoP & or Cata to WotLK.
« on: February 23, 2015, 09:01:55 pm »
If you read and apply the tutorial, yes, they will work...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 31
"Retro-Porting" / Re: [TUTORIAL] Porting models from MoP & or Cata to WotLK.« on: February 23, 2015, 09:01:55 pm »
If you read and apply the tutorial, yes, they will work...
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"Retro-Porting" / Re: [TUTORIAL] How to get WoD Player models working in WotLK« on: November 15, 2014, 07:46:52 pm »Quote from: "DarkPirat" for 3.3.5 can anyone do? Quote from: "Title" [TUTORIAL] How to get WoD Player models working in WotLK. You can. 33
Miscellaneous / Motor sound« on: October 30, 2014, 03:00:48 pm »
Hi !
I have a little problem with a converted M2 from mop, in first it's a seagull. I have filled my DBCs correctly, as usual but I have a problem about the sound, my seagull, when you're near it plays a sound of a motorbike, it can't come from CreatureDisplayInfo, the soundID is set on 0 and in CreatureModelData, I have copied the line of an other bird, I have no idea of where the sound can provide... Can it be in the M2 directly ? Thanks for you help 34
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: October 28, 2014, 05:21:14 pm »
Amaroth I love your work !
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Miscellaneous / Re: spawning in instance ?« on: October 07, 2014, 08:48:26 am »
Solved, it was a security implanted by Trinity
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Miscellaneous / Re: spawning in instance ?« on: October 05, 2014, 07:00:45 pm »
I already did that, it's why I get this error, the problem seems to be the map itself, because it's a dungeon it can't work
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Miscellaneous / [SOLVED] spawning in instance ?« on: October 05, 2014, 06:40:59 pm »
Hi, my question is simple, can a (recently created) character spawn in a 'dungeon' map ?
I tried to do this just by modifying Map.dbc but my core blocked my attempt, "wrong home position for class..." So have you an idea ? Thanks 38
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: October 03, 2014, 04:14:59 pm »Quote from: "matija168" might try and build it in wow Very interesting, I want to see it when it will be finished 39
Modelling and Animation / Re: [RELEASE] Warlords of Draenor Female Draenei for 3.3.5a« on: October 02, 2014, 03:04:17 pm »
Nice share ! Thank you !
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"Retro-Porting" / Re: [RELEASE] Azeroth Choppers for WotLK 3.3.5a« on: September 29, 2014, 02:35:24 pm »
SpellId : 90000 (Alliance) 90001 (Horde)
Creature ID : 90000 (Alliance) 90001 (Horde) I set the icons, models are working, you juste have to create SQL queries I can't upload here (my file is too big ) here is the link : http://www.mediafire.com/download/62xk0 ... oppers.zip 41
Resources and Tools / Re: [RELEASE] "Better" Procedural Water 3.3.5a« on: September 28, 2014, 09:11:48 pm »
We must find a solution for the milky water too :lol:
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Resources and Tools / Re: [RELEASE] "Better" Procedural Water 3.3.5a« on: September 26, 2014, 04:57:16 am »
Thank for the release, I'll try to compare the "normal" water, and yours, I don't like to take those resources without understanding how it works and what changes !
It could be very interesting ^^ 43
"Retro-Porting" / Re: [TUTORIAL] Fixing WoD M2 Particles From Crashing Game Cl« on: August 24, 2014, 06:32:03 pm »
Thank you Anthony, your tutorial is very short and very simple !
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Resources and Tools / Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5« on: August 02, 2014, 11:23:20 pm »
Nice release
It will be really useful for other servers who wanted a more beautiful water |