Quick question Matija, Is the juggernaut a doodad? Or is it animated? If it's animated... I'm guessing you went via m2i, if so - what model did you use as a base?If it's a doodad, I usually use objtom2, but ofcourse.. it only supports one mesh and in WoW -> 1 mesh = 1 texture. Either it was a pain in the ass merging all the ships textures into one, or you used another method?Soldan
it's a simple, unanimated model converted to wmo via the awesome converter.