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Author Topic: [SHOWOFF] 3D Belt Workaround in Cata and LK  (Read 7436 times)

PhilipTNG

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[SHOWOFF] 3D Belt Workaround in Cata and LK
« on: May 08, 2015, 03:18:30 am »

EDIT(* July 3rd, 2015 *):

, Tutorial(More of a Guided Tour) for this can be found in this playlist, specifically speaking, it's Part 3 of the Vlogstream playlist:
https://www.youtube.com/playlist?list=PLncYKU8IbJgoj7wXoUJodvX86kzKlmCzB

---------------------------------------

This is a workaround I thought of when I was doing the cape wings. I'm kind of shocked that others hadn't figured out this solution yet, sure it's not perfect and it only affects ingame but still.... I only started doing the cape display 3 days ago, ask Soldan or PhantomX if you think I'm lying lol.  Anyways a handful of others have done this prior to me and somehow I find it hard to believe they didn't explore it further?

That said, soldan's going to do something borderline WTF in a few days. watch out for it!!

[media:22mgkkpa]https://www.youtube.com/watch?v=mz6Q1yqIPaU[/media:22mgkkpa]

GearSet Used is: http://www.wowhead.com/transmog-set=1834/primal-gladiator-s-battlegear-recolor

I've only done one so far as a test, I'll write a batch later to do the rest in one go instead of having to manually do them each one at a time. tootles!

Edit/Update:


[media:22mgkkpa]https://www.youtube.com/watch?v=MWQ05gD_0-A[/media:22mgkkpa]
« Last Edit: July 04, 2015, 02:22:33 am by Admin »

Alastor

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #1 on: May 08, 2015, 01:39:55 pm »
Thats really nice improvement could you PM me or post it here just how'd you realized this ?
i mean ... its item attachet right to character model or its item that can thru spell spawn new model on your char ?
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MR. Farrare

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #2 on: May 08, 2015, 03:35:02 pm »
your work is legendary
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kojak488

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #3 on: May 09, 2015, 11:42:36 pm »
Quote from: "PhillipTNG"
I'm kind of shocked that others hadn't figured out this solution yet,

That's pretty arrogant of you, no?

[media:q9xwkq6v]https://youtu.be/hAZ2yzHTeFs[/media:q9xwkq6v]

That video was uploaded by me in February.
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Supora

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #4 on: May 10, 2015, 12:29:35 am »
Is it added as item m2 or as an character geoset?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #5 on: May 10, 2015, 12:49:43 am »
Quote from: "kojak488"
That video was uploaded by me in February.
Cool, reminds me of monk styled belts. Though you said yours is on the character model, you didn't show if it could be unequipped or if it could have different faces. But job well done mate. Color me impressed ^_^

Quote from: "Supora"
Is it added as item m2 or as an character geoset?
it's not part of the character geoset. Works off the same idea as how the legendary wings are done among other things, like the wings and horns on this video:
[media:z9yktxu7]https://www.youtube.com/watch?v=zKpepJtTWv4[/media:z9yktxu7]

I believe Vortalex is working on a tutorial to explain to people how to produce this.
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kojak488

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #6 on: May 10, 2015, 12:52:48 am »
Quote from: "PhilipTNG"
Quote from: "kojak488"
That video was uploaded by me in February.
Though you said yours is on the character model, you didn't show if it could be unequipped or if it could have different faces. But job well done mate.

Yes it can be unequipped.  Yes it can have different faces.  Yes I can do it your style too like the wings are.  Remember, that video was back in February and was proof of concept.  I developed it further than that video shows.  It's merely what I had readily available.
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PhilipTNG

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #7 on: May 10, 2015, 12:54:43 am »
Quote from: "kojak488"
Yes it can be unequipped.  Yes it can have different faces.  Yes I can do it your style too like the wings are.  Remember, that video was back in February and was proof of concept.  I developed it further than that video shows.  It's merely what I had readily available.
Ahh nice, would like to see more.  What's the project about or is it a personal sandbox just for R&D and education?
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Chase

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #8 on: May 10, 2015, 04:23:29 pm »
Quote from: "PhilipTNG"
Quote from: "kojak488"
[media:3j9vjg04]https://www.youtube.com/watch?v=zKpepJtTWv4[/media:3j9vjg04]

Offtopic, but is their a spell that does the big purple/green wings?

But anyway, speaking of belts, this would be a great time for people to look into how to do the PHYS belts, especially with the rope one I saw above. I think physic objects should be our next step into modding. How cool would that be to add physics to any model.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #9 on: May 10, 2015, 05:24:07 pm »
Quote from: "Chase"
Offtopic, but is their a spell that does the big purple/green wings?
The wings came in WoD, so if you're using something before it, you'd have to add a spell to your setup as well as the model files to your Installation client.

Quote from: "Chase"
But anyway, speaking of belts, this would be a great time for people to look into how to do the PHYS belts, especially with the rope one I saw above. I think physic objects should be our next step into modding.
That's a mechanic that came in MoP, there isn't a handler for that in Cata/WoTLK.

Quote from: "Chase"
How cool would that be to add physics to any model.
Though I do share your enthusiasm, that would be pretty damn gnarly!!

---
Did the rest of the belts that was part of the 6.2.0.19958 PTR , did it in batch so I'm still running through them individually to figure out if it worked or not lol.














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xzetaxx

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #10 on: May 13, 2015, 12:04:16 am »
I made this some time ago adding an aura to the belt item, did you make it the same way?
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PhilipTNG

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #11 on: May 13, 2015, 01:55:47 am »
Quote from: "xzetaxx"
I made this some time ago adding an aura to the belt item, did you make it the same way?
indeed I did, just haven't seen anyone show it off before., well one guy that did it on the normal chest attach in the visualkit but used wowmodelviewer to spit out an obj, change the position of the mesh, and then garthog's tool to make it into an m2 and did a belt that way but that moved funny when the character moved around as you could imagine.

Anyway Did all the belts, lost interest now, moving onto something else again XD. Alls well, seems some folks are getting around to finally making tutorials for it now. Saves me from having to do one as well hehehe.

Anyway Soldan didn't want to show off his perverted creation so I will.. and by god will probably get banned for this lol
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Vortalex

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #12 on: May 13, 2015, 02:27:01 am »
Quote from: "PhilipTNG"

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #13 on: May 13, 2015, 02:38:32 am »
Quote from: "Vortalex"
The worse part is that it's sort of animated lol. it swings from side to side hahahaahahaha , Are you going to post your tutorial here?
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xzetaxx

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Re: [SHOWOFF] 3D Belt Workaround in Cata and LK
« Reply #14 on: May 13, 2015, 11:12:02 am »
Quote from: "PhilipTNG"
Quote from: "xzetaxx"
I made this some time ago adding an aura to the belt item, did you make it the same way?
indeed I did, just haven't seen anyone show it off before., well one guy that did it on the normal chest attach in the visualkit but used wowmodelviewer to spit out an obj, change the position of the mesh, and then garthog's tool to make it into an m2 and did a belt that way but that moved funny when the character moved around as you could imagine.

Anyway Did all the belts, lost interest now, moving onto something else again XD. Alls well, seems some folks are getting around to finally making tutorials for it now. Saves me from having to do one as well hehehe.

Anyway Soldan didn't want to show off his perverted creation so I will.. and by god will probably get banned for this lol

I did only one just for testing with new auras because im doing new visuals for spells but im not good at making batch scripts so mass converting for me its very hard and time-consuming... everything I know about 010 and batch scripting is from your tutorials :lol:

It would be nice to have more tutorials about mass converting things from other expansions.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »