Not terribly difficult.
I'd like to challenge you on that. Since Machinima Studios isn't registerable anymore, they have abandoned the project and their key servers are no longer active.
Sure YOU Could do it but anyone that doesn't have a working copy of the program NOW won't be able to get it working, get it?
Hello. It seems normal WMOs work fine, but parts of wmos don't.
For example, WorldWmokalimdorthunderbluffdruidmesaa.wmo works fine, but WorldWmokalimdorthunderbluffdruidmesaa00.wmo does not. Is there a way to implement these WMOs? They are pieces of the entire WMO, but I just want the pieces. Any help?
if you just wanted to use just the 000 file and not the 001 or 002, you could just edit the base wmo file, the one with no numbers, edit it in 010 editor with the wmo template and change the amount of wmo groups it possesses to 1, It's the MOGI struct.
I had to do this when I was figuring how to convert Cata/MoP wmo's since not all wmo's are created equally and that was the easiest way to solo edit/convert a buggy part than to scrub through the entire thing.
so if you wanted to see what was in 001, 002, you could modify how many groups it has to 2 and relog and see what else was added.
When you've figured out which one you want, just delete the others and rename it accordingly, like if you wanted the 002 part.. just set the base file to only use 1 group and rename the 002 to 000.