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Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty
« on: August 27, 2016, 02:02:07 am »
ITEM_HEROIC_EPIC is already in Exe...if i can find the flags for it its easy
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Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 27, 2016, 02:02:07 am »
ITEM_HEROIC_EPIC is already in Exe...if i can find the flags for it its easy
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Tools / Re: [TOOL] WDBX Editor« on: August 23, 2016, 10:04:01 pm »Code: [Select] F:GamesWoW DC DevelopmentDataPatch-7.MPQDBFilesClientCreatureDisplayInfo.dbc : Failed to enable constraints. One or more rows contain values violating non-null, unique, or foreign-key constraints.
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Miscellaneous / Re: [QUESTION] Is fighting while mounted possible?« on: August 11, 2016, 08:58:49 am »Quote from: "Grymskvll" There's already spells you can cast while mounted, like paladin auras, warrior stances, dk presences, hunter tracking. I have NPC's that fight on standard mounts. 34
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 10, 2016, 09:51:28 am »Quote from: "Grymskvll" Sorry, I misinterpreted your earlier posti assume the spawn Masks would follow suit... 0 Not spawned 1 Spawned only in 10-man-normal versions of maps (includes maps without a heroic mode) 2 Spawned only in 25-man-normal versions of maps (or heroics Dungeons) 4 Spawned only in 10-man heroic versions of maps (or Epic Dungeons (Untested)) 8 Spawned only in 25-man-heroic versions of maps 15 Spawned in all versions of maps 35
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 10, 2016, 12:08:38 am »Quote from: "Grymskvll"
Mythic Mode (Epic) Instance portal 36
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 09, 2016, 11:49:20 pm »
Additional Known Issues
Welcome message displays Heroic Code: [Select] Welcome to [Dungeon name] (5 Player (Heroic)). Instance locks are scheduled to expire in [Time Remaining] instead of Code: [Select] Welcome to [Dungeon name] (5 Player (Epic)). Instance locks are scheduled to expire in [Time Remaining] Fixed issue with Instance Portals When making a new portal 5-man Epic = Data1: 2 37
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 09, 2016, 11:23:31 pm »Quote from: "Grymskvll"
I Renamed it to Mythic 38
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 09, 2016, 10:55:17 pm »Quote from: "Grymskvll" To fix gameobjects, you need to set the spawnMask just like we did with creatures: Gameobject_Template Code: [Select] GAMEOBJECT_TYPE_DUNGEONDIFFICULTY = 31
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Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 09, 2016, 09:43:29 am »Quote from: "Grymskvll" I am sure over time theses issues can be resolved 40
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 07, 2016, 01:26:30 am »Quote from: "schlumpf" https://wowdev.wiki/DB/Difficulty?EPIC Dungeon difficulty was unused in wrath trying to figure how to add it... 41
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 06, 2016, 11:47:45 pm »Quote from: "Grymskvll" Right, but if you wanted to make the button work, you would need to add a way to send the request to change the difficulty (using AIO, probably). Yeah a part from the UnitPop.lua i cannot find anything else so far. 42
Miscellaneous / Re: [QUESTION:Wrath] New Dungeon Difficulty« on: August 06, 2016, 11:34:01 pm »Quote from: "Grymskvll" In worldserver.conf, I enabled network debug logging by setting this value: Its a new discovery i think why make something for something unused...if you know what i mean i doubt trinity would have anything related to a third Difficulty. 43
Level Design / Re: [QUESTION] Custom transport NPCS« on: August 06, 2016, 09:32:29 pm »Quote from: "Amaroth" I had the same problem, I have also no idea where is tis group ID reffering to (and I was kinda too lazy to really look for it). Please, if you find out, will you share the knowledge with me? I'd update transports tutorial I¨ve made earlier.If i figure it out i will...strangely i've checked the entire databases a part from the template information thats all i could find. 44
Miscellaneous / [QUESTION:Wrath] New Dungeon Difficulty« on: August 06, 2016, 09:26:23 pm »
I found code for a third Dungeon Difficulty in the client i was woundering how i could enable it on trinitycore.
Code: [Select] DUNGEON_DIFFICULTY3 = "Epic (Unused)"; Code: [Select] UnitPopupButtons["DUNGEON_DIFFICULTY3"] = { text = DUNGEON_DIFFICULTY3, dist = 0 }; I managed to make it visable in-game but atm the button is a dud (I renamed it to Mythic) 45
Level Design / [QUESTION] Custom transport NPCS« on: August 06, 2016, 08:28:03 pm »
I've made custom transports working but i was woundering how i add npcs i know the transports NPCs are under a group ID but i have no idea where to look for them.
i tried ac-web but no one was offering help. |