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Serverside Modding / Re: Summon gameobject permanent time with spell.
« on: September 04, 2016, 01:48:59 pm »
You should add a SQL query in the spellefffect for adding the gameobject in your sql table
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Serverside Modding / Re: Summon gameobject permanent time with spell.« on: September 04, 2016, 01:48:59 pm »
You should add a SQL query in the spellefffect for adding the gameobject in your sql table
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"Retro-Porting" / Re: Lets play a game of mix-and-match: Spell.dbc« on: July 13, 2016, 01:34:10 am »
thanks !
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"Retro-Porting" / Re: WoD and Legion m2s to 4.3.4« on: July 02, 2016, 08:15:05 pm »
1) Open the m2 file with 010 Editor (no need to use M2Template)
2) Just look at the first line of 010 Editor If you have something like MD21....MD20.... (16 bytes), it can't work on Wod, and you have to replace the 16 bytes by this in the hexadecimal part : 4D 44 32 30 10 01 00 00 3) Save and quit Should work after that 4
Tools / [TOOL] [WoD] WdtSupplies« on: May 16, 2016, 05:33:01 pm »
WdtSupplies is a program for generating required files for Mapping in WoD.
It generate 4 needed files, but you need a WDT for this program. REQUIRED This program need java environnement, be sure java is installed on your computer. HOW TO USE ? 1) Open "Launch" with notepad or another text editor 2) Replace "Test.wdt" by the name of your wdt, and save 3) Put your wdt file in the folder 4) Launch Launch ! https://mega.nz/#!jAMGAI5Y!_1rXG_-0NL51 ... nOCbcr-7Jo 10
Miscellaneous / Re: [Legion] WDB5 format« on: May 03, 2016, 07:30:54 pm »
Yeah, but i'm talking about the header
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Random / Re: What tools would help you develop?« on: May 01, 2016, 01:44:43 am »Quote from: "stoneharry" I was wondering what tools or things you would like automated to aid in your development process making content. DBC, and if you can DB2 and DB5, DB2 is exactly like DBC but 7 more column in the header, DB5 is.... more complicated 14
Miscellaneous / Re: [Legion] WDB5 format« on: April 19, 2016, 08:40:20 pm »
Ok i'm done with WDB5
The furry already made a program for parsing All the files into csv format https://github.com/Arctium-Emulation/Tools I will maybe only contribute to the wiki by referencing structure + column name. 15
Miscellaneous / Re: [Legion] WDB5 format« on: April 18, 2016, 11:54:55 pm »Quote from: "Simca" It is uint16; uint40 is an illusion created by record alignment. Ok i get it, thanks for your explanation ![]() I think this could be helpful to write a fake-column with the amount of padding for each DB |