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Author Topic: [QUESTION] Geosets (hair style, nose, ears, etc.) - location  (Read 1577 times)

Ascathos

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Hi everyone,
I'd like to know if anyone can tell me where the Geosets are provided for the game. Basically, I want to implement different hairstyles for different races, but I can not find the source of the hairstyles apart from the .dbc itself. If anyone could tell me where I can find the STYLES (not the colors!), I'd appreciate it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phucko1

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Re: [QUESTION] Geosets (hair style, nose, ears, etc.) - loca
« Reply #1 on: July 26, 2012, 08:07:53 pm »
Its in the .m2 and .skin files O.O
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION] Geosets (hair style, nose, ears, etc.) - loca
« Reply #2 on: July 26, 2012, 09:36:20 pm »
They are defined in these ? So is it possible to port individual hairstyles, etc. from  one model to the other ? Or would I have to copy hex data ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Norimar

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Re: [QUESTION] Geosets (hair style, nose, ears, etc.) - loca
« Reply #3 on: July 27, 2012, 02:58:51 am »
I think its possible to do (or to chance not good looking hairstyles agains better ones). But nose ears etc. are all fixed on the Skin + basic Model. Or du u mean pircings?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION] Geosets (hair style, nose, ears, etc.) - loca
« Reply #4 on: August 21, 2012, 12:11:23 am »
Quote from: "Norimar"
I think its possible to do (or to chance not good looking hairstyles agains better ones). But nose ears etc. are all fixed on the Skin + basic Model. Or du u mean pircings?
I want to change hair overall; like, set new hair styles for different models.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »