Little addition to tutorial : If you have problems with (dynamic) shadows "moving" and following your character's movement, that trick seems to fix it : - Open the Cata/mop skin file associated with the model in 010 Editor.- Apply the skin template.- Go to submeshes (each of them).- Change "unknown" field 0x10 (between startbones and rootbone) from 0 to 1.I have no idea why, but it works xD.