It's because the main water texture is decided by Blank.blp here, a texture 100% white. If you put the Blue1 texture instead, then it will become like this :
Quote from: "Allifeur"It's because the main water texture is decided by Blank.blp here, a texture 100% white. If you put the Blue1 texture instead, then it will become like this : Don't use any colored textures as they'll distort the coloring of the water. For example you don't want the red water in Bloodmyst Isle to have blue in it do you? Anyhow Blank.blp is an empty file so it shouldn't be coming up white. It definitely doesn't for me, and it's working for other people too. Either way you'd probably be better off just deleting the textures in that column entirely rather than changing to whatever Blue1 is. That's how I had it for a while and it worked.
So are those textures the textures used for displaying the water? If that's the case, this is not procedural at all.
You're sure you don't have any other patches that could be interfering? I don't know how else I could help. Hopefully you can fix it though.
You're really sure as in you've tried removing all other patches and it still didn't work? Or haven't you tried that?
OK, I love you. No bugs encountered so far, works 100% for me.