This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Wazte

Pages: [1] 2
1
Showoff - what you are working on / Re: Haradon-Fogshire
« on: April 20, 2017, 05:55:41 pm »
Cool town! Would like it a bit darker but the overall look is great! :)

2
Damn! Really nice! :D

3
Something I've always thought about the original world is that it could be so much more inspiring. In the regular state, it is very flat. My idea of fixing this was if one could climb the close mountains and look out over the whole zone, so what I started with was to add "cliff-stairs" to the mountain between Northshire and Stonecairn Lake.







4
Really pretty! Love it! :)

5
Neo / Re: Neo - A WoW Development Suite
« on: April 14, 2016, 11:45:09 am »
I'm so hyped for this!!!
Will it support other versions of WoW than 3.3.5a?

6
Miscellaneous / Looking for a tutorial on editing talents!
« on: September 21, 2014, 12:20:59 am »
Hey! I'm looking for a tutorial where I can learn how to modify the talents in WoW 3.3.5 :)

7
Noggit / Re: [RELEASE] Latest Version: SDL 1.3
« on: November 01, 2013, 08:49:02 pm »
AWESOME!!! Going to start working right away with it :D

8
Nice! I'm going to download this right away! :)

9
So, I'm importing a weapon model I want to use in WoW 1.12.1 but I'm pretty stuck here.
I've made a new patch called Patch-3.MPQ and added the .skin .m2 and .blp of the model into /Item/ObjectComponents/Weapon in it.
Then I was going to add a new displayid into ItemDisplayInfo.dbc but I didn't really know what to put in column #1 and #3. I've read Jack's tutorial and the WoWDev wiki but they say that the path of the model should be in column #1 and the path of the texture should be in column #3 but all I can see in those columns is just numbers. I don't know what I should put there so I'd be very happy if someone could help me out. :)
Thanks



10
Noggit / Re: [QUESTION] Noggit isn't working
« on: December 30, 2012, 06:05:00 pm »
Given options on where? :O

Wait nevermind, found it

11
Noggit / [QUESTION] Noggit isn't working
« on: December 30, 2012, 05:36:32 pm »
So, yeah...
Guess what!?
Noggit isn't working! :D

I've attached my loggfile and Config file because right now I don't have any idea :P
I just downloaded the new SDL1.2 version and it is turning into more trouble than it is worth x)
I tried to google the problem but I just found threads about Iphone problems and shit.
So, any ideas guys? :D

The noggit config file was turned into a txt so I could attach it to the post. The original one is .conf ofc :P

12
Miscellaneous / Re: [QUESTION] Creating Items
« on: September 20, 2012, 06:49:07 pm »
Okay I got it working :D Thanks again guys :)

13
Miscellaneous / Re: [QUESTION] Creating Items
« on: September 17, 2012, 04:53:39 pm »
Yeah but what should I exactly change? Is there any tutorial for this? :P

14
Noggit / Re: Texture Error?
« on: September 09, 2012, 06:25:48 pm »
Yeah I've tried that too :S

15
Noggit / [SOLVED] Texture Error?
« on: September 09, 2012, 02:22:36 pm »
So I tried to make my own ADTs instead of using already made up ones and look how good that turned up!
Anyone who can explain what I did wrong during the process? :O
I've been trying to change the texture and raising and lowering the ground to see if the problem would fix itself but nope :/


Pages: [1] 2