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Author Topic: [SHOWOFF] Vrykul Isle  (Read 3389 times)

jimenillofu

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[SHOWOFF] Vrykul Isle
« on: December 21, 2011, 08:37:33 pm »
Hello!! :D
Im doing the starting zone for the vrykul and here are some pics
Its still Work in Progress so there is a lot to change.
1:
[spoiler:np8ixsfh][/spoiler:np8ixsfh]
2:
[spoiler:np8ixsfh][/spoiler:np8ixsfh]
Now added a small dock ,more icebergs and changed the skybox:
3:
[spoiler:np8ixsfh]
[/spoiler:np8ixsfh]

and here are some otrher proyects i made some time ago but now one of them is corrupted and i lost the other when i changed my computer

[spoiler:np8ixsfh]
[/spoiler:np8ixsfh]
« Last Edit: December 22, 2011, 11:06:21 pm by Admin »

Velius

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Re: [SHOWOFF] Vrykul Isle
« Reply #1 on: December 21, 2011, 09:16:52 pm »
I had a similiar idea in my head weeks ago :P

But I have decided to do other things, anyway this is quite nice for an early WIP. I presume this small island is the starter town, and the vrykul will progress further on bigger ones?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [SHOWOFF] Vrykul Isle
« Reply #2 on: December 22, 2011, 09:21:44 am »
Looks nice. But a litle to less space. Where do you want to place quests and enemys?
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jimenillofu

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Re: [SHOWOFF] Vrykul Isle
« Reply #3 on: December 22, 2011, 10:59:37 pm »
i saw on this website a guide to make custom flypaths so i thought about making diferent isles near this one and make there different quests.
i also tried making a tunnel but i discarded that idea because the vrykul tunnel looked too big.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [SHOWOFF] Vrykul Isle
« Reply #4 on: December 23, 2011, 08:11:54 am »
You can try the dwarfen tunnels.

Nice idea with the fly paths. But Vrykul on a flying mount ;)
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jimenillofu

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Re: [SHOWOFF] Vrykul Isle
« Reply #5 on: December 23, 2011, 11:08:08 am »
i think you can change the mount so i will assign them a proto drake
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nasteey

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Re: [SHOWOFF] Vrykul Isle
« Reply #6 on: December 23, 2011, 02:18:58 pm »
Nice! :) However, it looks a bit small for an isle.
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Ghutar

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Re: [SHOWOFF] Vrykul Isle
« Reply #7 on: January 04, 2012, 09:13:05 pm »
Too small for that amount of buildings.  But still quite nice job :]
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Calibur

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Re: [SHOWOFF] Vrykul Isle
« Reply #8 on: January 05, 2012, 02:36:37 am »
I think it looks great. But I have one question; how to you make the ground nearly perfectly flat at an angle?
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Steff

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Re: [SHOWOFF] Vrykul Isle
« Reply #9 on: January 05, 2012, 01:20:34 pm »
Perhaps with the flatten tool :)
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Re: [SHOWOFF] Vrykul Isle
« Reply #10 on: January 05, 2012, 02:32:52 pm »
Steff, I think he told about the iceberg models.
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Steff

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Re: [SHOWOFF] Vrykul Isle
« Reply #11 on: January 06, 2012, 11:58:12 am »
make the ground nearly perfectly flat -> meens the ground no models :)

But if it is so just use the keybaord to adjust the position of the models. The Numpad keys are there for this stuff.
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Filipsons

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Re: [SHOWOFF] Vrykul Isle
« Reply #12 on: January 07, 2012, 12:36:20 am »
Looks good, barbaric style ! :D YAAAHR !
« Last Edit: January 01, 1970, 01:00:00 am by Admin »