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Topics - Everon Mightbane

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1
Level Design / Shadow issues
« on: October 22, 2011, 11:52:54 pm »
So I'm doing this whole pirate themed camp for a guild and for me to get into using Noggit, however as I have been editing Lost Rigger Cove I have come across the following problem. I deleted the massive broken ship however the shadow of it remains, here is a screenshot: http://i.imgur.com/4SNJ7.jpg


Any help please?

2
Showoff - what you are working on / [SHOWOFF] Custom Holiday
« on: September 19, 2011, 08:22:24 pm »
So I decided to see if I could make a custom holiday, it worked and the result was a fully working holiday in the calendar, I'm going to add a few more things into it but here is a screenshot of it in the calendar:



It took me about 2 and a half hours in total fixing little things like times and dates but I'm pretty proud of it.

3
This is my 4.0.6 worgen female on a WotLK server, she works fine except for two problems, one being the one shown in the attached screenshot and the other being she won't dance, however I don't mind the dancing bit but can anyone help me with this or at least tell me what I need to do:

4
Miscellaneous / Converting cata char select scenes to 3.3.5a
« on: September 06, 2011, 04:07:52 pm »
What I want to do is hex edit the worgen character selection model screen and put it into 3.3.5a, however so far it isn't working. So far I've done the following to the model:

Changed the version to 264
Made the ntexunit 1
Copied the ofstexlookup to ofstexunit
Made camera and cameralookup both 0

All I get in game is a 2d flat error cube in the bottom right hand corner.
Is there anything else I need to do or am I doing something wrong?

5
Hi, I've made this custom command for trinity and it compiles fine but in game when I type the command it says 'Incorrect Syntax' could someone look over the code and tell me if they see any problems please?

[spoiler:w9dljthv]
Code: [Select]
#include "ScriptMgr.h"
#include "ObjectMgr.h"
#include "Chat.h"

class cheat_commandscript : public CommandScript
{
public:
    cheat_commandscript() : CommandScript("cheat_commandscript") { }

    ChatCommand* GetCommands() const
    {
        static ChatCommand cheatCommandTable[] =
        {
            { "fly",                                SEC_PLAYER,  false, &HandleCheatFlyCommand,               "", NULL },
{ "land",                               SEC_PLAYER,  false, &HandleCheatLandCommand,              "", NULL },
           
{ NULL,             0,                  false, NULL,                              "", NULL }
        };
        static ChatCommand commandTable[] =
        {
            { "cheat",                              SEC_PLAYER,  false, NULL,                                 "", cheatCommandTable },
           
{ NULL,             0,                  false, NULL,                               "", NULL }
        };
        return commandTable;
    };


    static bool HandleCheatFlyCommand(ChatHandler* handler, const char* args)
    {
        if (!*args)
            return false;

        Player* target =  handler->GetSession()->GetPlayer();

        WorldPacket data(12);
        data.SetOpcode(SMSG_MOVE_SET_CAN_FLY);
        data.append(target->GetPackGUID());
        data << uint32(0);                                      
        target->SendMessageToSet(&data, true);
        handler->PSendSysMessage("Fly mode enabled");
        return true;
    };

    static bool HandleCheatLandCommand(ChatHandler* handler, const char* args)
    {
        if (!*args)
            return false;

        Player* target =  handler->GetSession()->GetPlayer();

        WorldPacket data(12);
        data.SetOpcode(SMSG_MOVE_UNSET_CAN_FLY);
        data.append(target->GetPackGUID());
        data << uint32(0);                                      
        target->SendMessageToSet(&data, true);
        handler->PSendSysMessage("Fly mode disabled");
        return true;
    };
};

void AddSC_cheat_commandscript()
{
    new cheat_commandscript();
};
[/spoiler:w9dljthv]

6
Serverside Modding / [C++] Trinity Announce System
« on: August 24, 2011, 09:09:53 pm »
Hey does anyone have or know about a trinity announce system that roughly outputs:

Servername Rank PlayerName: Message

So for example


CoolWoW Admin Bob: Hello world.

Thanks in advance.

7
Noggit / Noggit3 B22 Error - Won't start
« on: August 15, 2011, 04:27:52 am »
http://pastebin.com/90yW3yPW

Thanks in advance, I read another post with a guy having an error and I followed all the steps and mine still isn't working.

8
Noggit / Noggit Beta
« on: August 09, 2011, 11:32:09 pm »
I've been looking for a release of Noggit that works nicely with 3.3.5a, I heard there is a beta of a working version? Is there a way I can be part of the beta or?

9
Modelling and Animation / [Help] Putting Goblin Hot Rod into WoW 3.3.5a
« on: August 07, 2011, 01:47:51 pm »
So I added the textures and the models into my patch, created the displayIDs it all seemed fine however when I go to morph into the displayID or mount it my WoW errors, Are there any steps I need for importing 4.0.6 models to 3.3.5a or what am I doing wrong? Thanks in advance.

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