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Modelling and Animation / M2Mod 3/4 export error
« on: August 22, 2011, 01:02:00 pm »
Hi,
actually I try to export a edited m2i model back to m2 (with m2mod3 and m2mod4) but it the programm only crashes.
I used this guide http://www.ridiculousx.net/Projects/M2ModGuide.zip and was looking around to find more informations about editing (so said doresain: you must use " make parent" & "join mesh" and export in m2i, and after import new m2i and delete unused mesh)
But it won't work...
Maybe I made some mistakes... so I will upload the model if anybody want to check it
http://filebeam.com/31489ca10c132abfabe021f70287e91a
and here the M2Mod.ini I used
I hope someone can Help me
Regards Soluhe
actually I try to export a edited m2i model back to m2 (with m2mod3 and m2mod4) but it the programm only crashes.
I used this guide http://www.ridiculousx.net/Projects/M2ModGuide.zip and was looking around to find more informations about editing (so said doresain: you must use " make parent" & "join mesh" and export in m2i, and after import new m2i and delete unused mesh)
But it won't work...
Maybe I made some mistakes... so I will upload the model if anybody want to check it
http://filebeam.com/31489ca10c132abfabe021f70287e91a
and here the M2Mod.ini I used
Code: [Select]
[input]
InputM2 = F:ProgrammeBlender FoundationBlenderM2IM2Mod3m2modelLibertyStatue.m2
#OutputM2I = F:ProgrammeBlender FoundationBlenderM2IM2Mod3m2imodelLibertyStatue.m2i
InputM2I = F:ProgrammeBlender FoundationBlenderM2IM2Mod3m2imodeleditLibertyStatue.m2i
OutputM2 = F:ProgrammeBlender FoundationBlenderM2IM2Mod3m2modeleditLibertyStatue.m2
I hope someone can Help me
Regards Soluhe