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Messages - Eluo

Pages: 1 2 [3] 4 5 ... 29
31
Level Design / Re: [BUG] Missing M2, WMO
« on: May 16, 2012, 10:06:45 am »
/facepalm
Shit why didn't i think of that? xD

32
Resources and Tools / Re: [TOOL] Ground doodads fixing
« on: May 16, 2012, 09:57:02 am »
You can find nearly any dll with google ;)

33
Level Design / Re: [BUG] Missing M2, WMO
« on: May 16, 2012, 12:19:20 am »
Hah! The same error that i never could solve in my city.
Wow i never saw it again.
I really hope that you can find something on that, as i never found any possbile way to solve this problem.


It really is a freakish bug.

34
Level Design / Re: [Question] Problem with a custom continent
« on: May 14, 2012, 03:51:03 pm »
The adts should be okay.

There could be two sources of problems:

1.) When you created the adts in adt adder, did you give them a basic alpha layer (=texture)?
2.) With what program did you create the wdt?

Btw: thanks for so much information ;)

35
Noggit / Re: Problem with wmo spawn
« on: May 13, 2012, 04:42:38 pm »
Hm damn did you try other wmos?

36
Noggit / Re: Problem with wmo spawn
« on: May 13, 2012, 04:09:46 pm »
Try to turn off the autoselection and change the cursor to triangle, and then try to spawn it.
Maybe your selection gets jerked up somehow when you try to spawn it.


37
Level Design / Re: [Question] Minimap
« on: May 13, 2012, 03:37:38 pm »
Could you still please say it in english? Could help other users with the same problem too.
We are a english community so .. ;)

38
Tutorials / Re: Calculate coordinates from Adt
« on: May 13, 2012, 02:36:47 pm »
:D kinda the same as i have here:
viewtopic.php?f=22&t=26&p=72#p72
At the end of the post in the spoilers.

39
Miscellaneous / Re: Packing MPQs
« on: May 13, 2012, 12:37:04 am »
The odds that it just doesn't work when you did everything right are about 0.1%.

So....propably you did something wrong^^

Would you please upload your .mpq file and post the content of you .config file here?
And please, if you try to do something on some files and it doesn't work:
Just upload them so that we can have a look at it.
If it is text, then upload it on pastebin (the noggit config) and if is a mpq or several files, pack them and upload them to the forum for us.
Thanks

40
Miscellaneous / Re: Noggit Save Problems
« on: May 12, 2012, 04:05:58 pm »
viewtopic.php?f=26&t=41

Please use the search function before you ask for help.
Moved and renamed topic title.

41
Miscellaneous / Re: Noggit Save Problems
« on: May 12, 2012, 04:00:55 pm »
What exactly is your problem?
The log first says, that it can't save your adt, and then it says that it does.

So DOES noggit actually save it or doesn't it?
And do you use the save-all function or how do you save?
Do you run Noggit in admin mode?
ect.

More information please!
I don't quiet understand what is happening to you and what you are doing.

42
Awsome guys!

You sure you just want to keep it at drop boxs?
You could also upload it to the forum if you want to.
Very nice.
Thanks to both of you!
PS:I corrected your links btw.

43
Tutorials / Re: [TUTORIAL] Custom NPC Greetings
« on: May 08, 2012, 06:27:07 pm »
Awsome! :D
So did you test it already? The combination of voiced npcs and cinematics?

44
Tutorials / Re: [TUTORIAL] Custom NPC Greetings
« on: May 08, 2012, 12:01:33 pm »
Nice tut!

Even though i like taliis i'd recommend using MyDbcEditor:
viewtopic.php?f=59&t=782

As you can edit strings in there directly,so if you spelled something wrong you can simply overwrite it again^^

Another intresting thing would be if this is compatible with a cinematic camera.
To if we could use something like the cinematic camera to build up a scene and combine it with sound.

That would be really cool, but i guess the cinematic camera thing is another thing to be solved :/

45
Noggit / Re: Noggit saves broken ADTs
« on: May 07, 2012, 09:54:25 pm »
Hi
Okay as far as i understand you are editing an adt normally as anyone would do in noggit.
Then you save them and you want to bring them ingame.
After that you tried to have a look at the adts with taliis which didn't work.

Then you tried to create a wdt file for your adts to be able to have a look at them if they work ingame, and at that point your game crashed.

Did i get everything right?^^

Okay then:
1. Taliis is outdated an can't be used anymore with the newer versions of noggit.

2. Is your adt still viewable in Noggit?
3. Do you have any other old patches in your Data folder left which could crash your wow?
4. Why are cou creating a new wdt file if your edited adt is in Expansion01 which should be outlands?

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