Could it be that Noggit is messing the ids up ? I noticed in the editing that there were countless different IDs given, so maybe that is the case ?
nope no chance, paint a adt with 4 textures (1. dirt, 2. grass, 3. leaves, 4. street) dirt without grounddetails, grass with flowers, leaves with little plants and street with stones.Do all like in the tutorial, and at the end its an error #132. Checked the dbcs again and again, so i dont know whats wrong.Edit: Ok problem solved, dont know why but when i draw a road on the grass texture it will crash, if i draw some dirt on the grass, and then the roas on the dirt it works.... crazy