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Author Topic: YHOOL 1% - Spin-off soon playable  (Read 4029 times)


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YHOOL 1% - Spin-off soon playable
« on: May 25, 2017, 09:10:16 pm »
Introduction :

During years, I worked on a big project called Y.H.O.O.L. that you can read about in this subforum. But now I'm working on YHOOL 1%, a spin-off.

Original project banner.

The main reason people knew about YHOOL’s existence was because I spent a lot of time trying to recruit qualified and ambitious developers. Since working with volunteers on something big and innovative is close to impossible, I decided to rethink the project, and make it as simple as possible while retaining its core concept : permanent death. The goal there is to make something playable which can be completed by one man (or with punctual help).


YHOOL 1% :

Main features :
  • Instant lvl 20 - Max lvl 20 (no levelling)
  • Free For All (no faction restriction)
  • Permadeath
  • Rebalanced resurection spells (custom patch needed)
  • No BGs, no Arenas, only world PVP
  • 1 character maximum
  • Starting zone : item vendors, class trainer etc...
  • No easy transportation, you are forced to fight (no teleporting spells, no summoning)
  • No sanctuaries
  • No dungeon finder
Some planned features :
  • Jump to level 30, 40, 50, 60, 70, 80.
  • Outdoor PVE (mobs and bosses).
  • Custom quests, events and rewards which can greatly influence the server and others’ gameplay (like becoming a monster).These features will encourage player interactions.
  • Client modifications (skins, zones, models, spells, and mostly interface stuff). I mention it because on modcraft, we are here for modding mostly ;)
When can you play ?
Open beta starts the 3rd of June (06/03/17).

From the early tests.


Links :

Discord :
Website (same as before but with a specific page) :
Facebook :