Introduction :During years, I worked on a big project called Y.H.O.O.L. that you can read about in this subforum. But now I'm working on YHOOL 1%, a spin-off.
Original project banner. The main reason people knew about YHOOL’s existence was because I spent a lot of time trying to recruit qualified and ambitious developers. Since working with volunteers on something
big and innovative is close to impossible, I decided to rethink the project, and make it as simple as possible while retaining its core concept : permanent death. The goal there is to make something playable which can be completed by one man (or with punctual help).
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YHOOL 1% :Main features :- Instant lvl 20 - Max lvl 20 (no levelling)
- Free For All (no faction restriction)
- Permadeath
- Rebalanced resurection spells (custom patch needed)
- No BGs, no Arenas, only world PVP
- 1 character maximum
- Starting zone : item vendors, class trainer etc...
- No easy transportation, you are forced to fight (no teleporting spells, no summoning)
- No sanctuaries
- No dungeon finder
Some planned features :- Jump to level 30, 40, 50, 60, 70, 80.
- Outdoor PVE (mobs and bosses).
- Custom quests, events and rewards which can greatly influence the server and others’ gameplay (like becoming a monster).These features will encourage player interactions.
- Client modifications (skins, zones, models, spells, and mostly interface stuff). I mention it because on modcraft, we are here for modding mostly
When can you play ?Open beta starts the 3rd of June (06/03/17).
From the early tests. ---------------------------------------------------------------------------
Links :Discord :
https://discord.gg/gzyD9xmWebsite (same as before but with a specific page) :
http://www.yhool.ggFacebook :
https://www.facebook.com/YHOOL-564489756993415/