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« on: April 13, 2016, 09:47:16 am »
Greetings, since I am a roleplayer I would like to tell some of my concerns.
First of all in comoparation with other MMO's wow scale is very little in comparation with what can show.Let's take for example ArcheAge of Lord of the rings Online -if you look at the map each region is having 4-7 villages which are real villages designed.The only region in WoW which is looking like a true region is Stormwind which is having the Westfall,Darkshire,Lakeshire,Goldshire etc...zones.
But can you call Goldshire a village ? 2 buildings ?
Another concern is the customization.In almost all MMO's we've seen lot of musical instruments,wizard hats,funny items ,power of skiing on ice a lot of features also to climb trees etc...which lacks in WoW
My last concern are the graphics.The WoW'S graphics are pretty old because of the engine but in Unreal Engine with current animations wow would look ....awesome .
My project is to revamp almost the entire WoW starting with
-More villages around 6-8 villages for every kingdom -real villages but not huge only like pyrewood village
-The current villages to make them bigger-Actually Goldshire in pre alpha 2001 looked more like a village
-To make the cities bigger
-2 new kingdoms :Yeah you heard right I plan to add custom lore -instead of 7 kingdoms I want to make 9 is a magic number - 1 in the mountains (Mantanar) -Rohan LOTR Reference and one which will be like Stromgarde but haven't found a name yet
-More customization items -Crowns,Hats,Musical Instruments ,Skiing,Sledges ,trophies for garrisons
-More buildings and assets-also a bigger land
-All this project is planned to appear in Unreal Engine
This is just a concept.Still need to work.