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Author Topic: [PROJECT]  JutsuOnline: A Naruto Wowmod  (Read 13184 times)

Zim4ik

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #15 on: December 30, 2011, 07:35:41 pm »
buildings looks nice. could u take a picture from the city with this models?
like show buildings closer
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #16 on: December 30, 2011, 08:58:27 pm »


You can see the buildings up closer in this. Skip to last third of video...
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TheBuG

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #17 on: December 31, 2011, 12:15:43 pm »
While I personally completely hate the theme and style, I must say you did a pretty nice job to get a project this far. It looks pretty nice, however, (in my opinion) you should use some more detailed textures for your buildings.
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schlumpf

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #18 on: December 31, 2011, 01:43:21 pm »
Also, you should build stuff using noggit, not by spawning game objects.
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #19 on: December 31, 2011, 02:48:13 pm »
With larger buildings it is hard to get good textures cos we only use one blp file of 1024x1024 resolution.
If you can make any particular suggestions, that could help. Any particular bulidings or particular textures you dislike?
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TheBuG

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #20 on: December 31, 2011, 03:12:47 pm »
Quote from: "Will"
With larger buildings it is hard to get good textures cos we only use one blp file of 1024x1024 resolution.
If you can make any particular suggestions, that could help. Any particular bulidings or particular textures you dislike?

Not really one building, but it's the white texture on a lot of buildings that I dislike, but it could just be me ofcourse.
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Steff

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #21 on: January 01, 2012, 03:31:21 pm »
Yes dont spawm as GObjects.
Take more time in ground extuting.
Add more details. Like street side stones, lamps and other stuff like this.
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #22 on: January 02, 2012, 11:04:25 pm »
Okay, ill look into updating the white texture.

Going to start adding smaller additions, like lamps, cables, rocks, etc tomorrow. I'll post updates on it tomorrow too.
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Shruik

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #23 on: January 03, 2012, 01:56:09 am »
This is really nice but i got one little question:
Why don´t you use stuff like UDK when you already create all the objects on your own? :P
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #24 on: January 09, 2012, 09:15:15 pm »
Yep, we are also working on a unity project at the moment too.
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #25 on: May 04, 2012, 12:13:18 pm »
Updated the first post with new, better screenshots..

Still trying to import our villages through noggit rather than spawned objects, but struggling as collision doesn't work with larger m2s.

Looking to expand my team, so get in contact!
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KevinBM

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #26 on: June 07, 2012, 09:36:21 pm »
You HAVE to change those buildings into Wmo's.
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #27 on: June 07, 2012, 09:41:51 pm »
link meh a tutorial then plx
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Will

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #28 on: March 30, 2015, 10:49:56 am »
Updated first post
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abdalrahman9

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Re: [PROJECT]  JutsuOnline: A Naruto Wowmod
« Reply #29 on: April 04, 2015, 05:18:08 am »
Also please check our Development section on the forums. You will find many interesting new features there! Development Section
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