This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Neo - A WoW Development Suite  (Read 99535 times)

Kaev

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 308
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #60 on: February 02, 2015, 03:57:21 pm »
Quote from: "phantomx"
I'm in love with this so much I might put some things on hold and start working on it so far the code seems pretty clean which is a + for me hehe keep up the good work.
I haven't done much yet (got a new PC, finally installed VS2015 this morning), but i'm also in love with this. It's even kinda awesome to deliver good messages and post the current progress to you guys.

I made a GUI concept today (for the worldview), which i want to discuss with Steff later.
Also i want to start the NPC and GO editor today.
Will finish the NPC and GO manager classes soon, maybe at the weekend. Last SQL queries are missing and they aren't compatible with any other versions than WotLk yet.
I won't finish the classes for other versions yet, but i'll make them ready if someone else wants to do it (if they want to do it before i did it.. :P )
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 615
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #61 on: February 02, 2015, 04:19:37 pm »
Quote from: "Kaev"
Quote from: "phantomx"
I'm in love with this so much I might put some things on hold and start working on it so far the code seems pretty clean which is a + for me hehe keep up the good work.
I haven't done much yet (got a new PC, finally installed VS2015 this morning), but i'm also in love with this. It's even kinda awesome to deliver good messages and post the current progress to you guys.

I made a GUI concept today (for the worldview), which i want to discuss with Steff later.
Also i want to start the NPC and GO editor today.
Will finish the NPC and GO manager classes soon, maybe at the weekend. Last SQL queries are missing and they aren't compatible with any other versions than WotLk yet.
I won't finish the classes for other versions yet, but i'll make them ready if someone else wants to do it (if they want to do it before i did it.. :P )

That's great news and I also just installed VS2015 this morning new SSD.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
[wimg]http://i.imgur.com/6fxUQL1.gif[/wimg]

iindigo

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 198
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #62 on: February 02, 2015, 06:40:31 pm »
What are the chances of a low-rez shadow baking feature being implemented at some point in the future? That's a big gap in the current set of tools and it leads to custom maps looking incomplete on older machines that can't run at a decent framerate with dynamic shadows enabled.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Marlamin

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 23
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #63 on: February 02, 2015, 10:02:37 pm »
Quote from: "Steff"
It is in the moment under heavy development and changes every day.
Also UI is still in planing phase. So dont stick to much on existing sutff ;)

This is still the best phase to let the community come up with ideas, though as they would be the ones using it.. ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Kaev

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 308
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #64 on: February 03, 2015, 07:51:12 am »
Quote from: "Marlamin"
Quote from: "Steff"
It is in the moment under heavy development and changes every day.
Also UI is still in planing phase. So dont stick to much on existing sutff ;)

This is still the best phase to let the community come up with ideas, though as they would be the ones using it.. ;)
Yup.
I also created a wikipage in the repo some time ago, where you can find all wishes by users, that i got via PM/Skype or found in the WAYWO-Thread.
Steff and me also discuss about the GUI, we want to insert much functions, that will make your life easier.
Example given: Instead of only changing the subtools (like raise/lower or flatten the terrain) with the common keys (1, 2, 3..), i came up with the idea of also switch them via CTRL + Mouse wheel, because atleast the terrain tool will have much subtools, which are not that easy to reach with the fingers on the keyboard.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Hobbilis

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 44
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #65 on: February 03, 2015, 04:51:42 pm »
Fascinating. Good work so far, you guys.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Helnesis

  • Registred Member
  • Race Changer
  • *****
  • Posts: 36
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #66 on: February 03, 2015, 08:07:38 pm »
Good job ! Is very beeautiful!
I compiled and testing is already awesome

Good luck for the future updates :p



Awesome!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #67 on: February 04, 2015, 07:13:50 am »
We trow now all stuff in one structured documemt.  All the stranhe ideas jup to our mind.
The we will ask community whatis missing.  

But dont expect all will work tomorrow ;)
We now have the chance to bring wow modding to a new level and we will try to avoid many ot the problems we all had in old times. It should be powerfull but also as easy as possible.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Skarn

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 807
    • View Profile
    • http://skarn-project.net
Re: WoWDev - A WoW Development Suite
« Reply #68 on: February 04, 2015, 07:59:17 am »
Great job, guys. Can't wait for the new progress. I have a small tip. I think you should work a bit on map rendering or wmo rendering because not all the maps can be opened, and not all the wmos are rendered. ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Marlamin

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 23
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #69 on: February 04, 2015, 09:04:43 am »
Quote from: "Skarn"
Great job, guys. Can't wait for the new progress. I have a small tip. I think you should work a bit on map rendering or wmo rendering because not all the maps can be opened, and not all the wmos are rendered. ;)

I'm with Skarn on this, it almost functions as a pretty good map viewer already. After these issues are resolved it could already easily be forked and made into a read-only map viewer. Finally something to replace WoWMapView!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Rangorn

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 291
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #70 on: February 04, 2015, 04:51:21 pm »
Good job guys

With this, i hope people will stop camping on Wotlk and go on a recent version, there is no fucking excuse to stay on this crappy version (except for pvp gameplay)  if mapping is finally available on cata/mop/wod
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Bravelad

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 43
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #71 on: February 04, 2015, 10:16:58 pm »
Quote from: "Rangorn"
Good job guys

With this, i hope people will stop camping on Wotlk and go on a recent version, there is no fucking excuse to stay on this crappy version (except for pvp gameplay)  if mapping is finally available on cata/mop/wod

AGREED 100%! Modding MoP and now WoD has sucked because there are almost no tools to do it. I'm very much looking forward to this progress now more than ever. :)

One thing I would like to know is will this tool eventually support WMO editing? I.e., WMO Editor for Cata+ WMOv17 structure so we can add m2s and doodadsets to our WMOs? You can't place m2 inside WMO  with just map editor, you need to edit WMO yourself or spawn an object inside it in-game. Being able to do this with WoWDev and have 3D rotation would be great otherwise it's a pain.

Then again even a Blender script for Cata+ WMOs would be enough, the script already on forum is only for WotLK unless I missed one somewhere.
« Last Edit: February 04, 2015, 10:21:30 pm by Admin »

Kaev

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 308
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #72 on: February 04, 2015, 10:20:59 pm »
Quote from: "Rangorn"
Good job guys

With this, i hope people will stop camping on Wotlk and go on a recent version, there is no fucking excuse to stay on this crappy version (except for pvp gameplay)  if mapping is finally available on cata/mop/wod
Modding isn't why people stay on WotLk. Every (public) server core above WotLk is just to buggy. ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Bravelad

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 43
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #73 on: February 04, 2015, 10:23:56 pm »
I don't know which server version Rangorn is running now but last I checked he was 5.4; we also run a 5.4.8 build 18414 MoP server that is very stable and has WoD objects/maps :O

TrinityCore is focusing on WoD which is why their 5.4.8 core is missing a lot of non-essentials but their 6.0.3 core will be much better and we plan to use it soon to upgrade.

Cata, MoP, and WoD are not buggy you just need good programmers to clean up the core and bugs. Saying WotLK is stable is just lazy with all due respect. It's time the private server & modding community advanced to better versions which is why I love WoWDev and wish you guys the best of luck with it!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Rangorn

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 291
    • View Profile
Re: WoWDev - A WoW Development Suite
« Reply #74 on: February 04, 2015, 11:15:32 pm »
Thanks for your comment Braveland, i totally agree with you

Kaev, 4.3.4 Core are not so buggy
Mop and Wod are still in developpment but Trinity is working hard on them.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »