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Topics - KevinBM

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1
Miscellaneous / Another Taliis problem
« on: July 09, 2014, 12:51:31 pm »
I always feel bad, when I'm coming up with noobish questions, that seem to be so easy solveable.
Well, I downloaded Taliis (a few times) and I can't get it to work. When I open the program, the menu contains File | Help, but nothing more. So, usually when we use Taliis, we would want to click on File and then New, but this suboption isn't there anymore. Also, when I click on "star_for_windows_dummies" application, it would tell me, that it can't access the jarfile "Taliis.jar", so what causes that? Outdatet java version? Nah, I updated it recently. Missing file? Doesn't seem so. Malfunctioning Taliis version? Idk. I have had the problem once, by the way, and I simply solved it by downloading a different version of Taliis, but can not find the version anymore. I need Taliis to delete the mistakenly copied versions of wmos and m2s by noggit, since manually deleting them is exhausting and causes lots of shutdowns.

Using Taliis from the WoWModding Zip pack, and different version from the web. (I noticed, that the download links on the taliis webpage are broken).

[attachment=0:vixbpyzg]taliis.PNG[/attachment:vixbpyzg]

2
Miscellaneous / MPQ File not doing anything to WoW
« on: June 23, 2014, 02:03:11 am »
So, I recently did some really great work on noggit (and I don't exaggerate), but I have got a big problem. I tried puting it into a MPQ file, with two programs. First I tried it with MPQ Editor by Ladik, but no matter what I did, the custom area wouldn't show up ingame. I even looked up the tutorial in the sticky threads, but that wouldn't help at all. So I decided to try it with MyWarcraftStudio instead. Long story short, didn't work aswell. So, I am asking you guys what I did wrong.

Versions used: MyWarcraftStudio 0.10.6337
                          MPQ Editor 1.1

(I put some Screens down here).
[attachment=2:tiae8wvs]firstscreen.PNG[/attachment:tiae8wvs]
[attachment=1:tiae8wvs]secondscreen.PNG[/attachment:tiae8wvs]
[attachment=0:tiae8wvs]thirdscreen.PNG[/attachment:tiae8wvs]

3
Noggit / Nogg-it low fps
« on: December 01, 2013, 04:54:28 pm »
Since I installed Win 8.1 and a german World of Warcraft Client (don't know if it has anything to do with it), Nogg-it drops the fps to 5 or 10, so it is nearly impossible to work with it. Everything worked perfectly fine before, so it hasn't anything to do with my graphics, since i already updated the driver, or cpu. Any solutions?

Edit: Before I forget, I have also edited the config file and set the farZ to 500 and lower (I don't know if that works though).

4
Noggit / Noggit crashes when I delete m2s
« on: November 15, 2013, 10:27:52 am »
I don't know if somebody has already come up with this problem that recently happens to me all the time when I use noggit.

So while I delete m2 models noggit suddenly crashes. I don't know why that error occours all the time, but I found out, that noggit has copied all of them m2s instead of deleting them. And with that a new error occoured, which the log told me is called "Segment violation".

So here is my log:
[paragraph:axhdygks]
Quote
3 - (Noggit.cpp:443): Noggit Studio - SDL 1.3
4 - (Noggit.cpp:250): Using config file.
4 - (Noggit.cpp:452): Game path: C:UsersKevinDesktopWorld of Warcraft
4 - (Noggit.cpp:456): Project path: C:UsersKevinDesktopWorld of Warcraft
5 - (Noggit.cpp:295): Locale: enUS
49 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/common.MPQ
79 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/common-2.MPQ
87 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/expansion.MPQ
99 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/lichking.MPQ
122 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/patch.MPQ
129 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/patch-2.MPQ
131 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/patch-3.MPQ
139 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/locale-enUS.MPQ
139 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/expansion-locale-enUS.MPQ
140 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/lichking-locale-enUS.MPQ
143 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/patch-enUS.MPQ
144 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/patch-enUS-2.MPQ
145 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKevinDesktopWorld of WarcraftData/enUS/patch-enUS-3.MPQ
2797 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2800 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2801 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2801 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2802 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2802 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2802 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2816 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2823 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2823 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2831 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2832 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
3430 - (Video.cpp:210): [Debug] GL: Version: 4.3.0
3430 - (Video.cpp:211): [Debug] GL: Vendor: NVIDIA Corporation
3430 - (Video.cpp:212): [Debug] GL: Renderer: GeForce GT 740M/PCIe/SSE2
3449 - (Noggit.cpp:476): [Debug] Creating Menu
3486 - (World.cpp:157): World 451: development has no WDT file!
3500 - (World.cpp:157): World 582: Transport176244 has no WDT file!
3500 - (World.cpp:157): World 584: Transport176231 has no WDT file!
3501 - (World.cpp:157): World 586: Transport181645 has no WDT file!
3501 - (World.cpp:157): World 587: Transport177233 has no WDT file!
3501 - (World.cpp:157): World 588: Transport176310 has no WDT file!
3501 - (World.cpp:157): World 589: Transport175080 has no WDT file!
3501 - (World.cpp:157): World 590: Transport176495 has no WDT file!
3501 - (World.cpp:157): World 591: Transport164871 has no WDT file!
3502 - (World.cpp:157): World 592: Transport186238 has no WDT file!
3502 - (World.cpp:157): World 593: Transport20808 has no WDT file!
3502 - (World.cpp:157): World 594: Transport187038 has no WDT file!
3502 - (World.cpp:157): World 596: Transport187263 has no WDT file!
3508 - (World.cpp:157): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
3509 - (World.cpp:157): World 612: Transport_Menethil_Valgarde has no WDT file!
3509 - (World.cpp:157): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
3509 - (World.cpp:157): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
3510 - (World.cpp:157): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
3511 - (World.cpp:157): World 621: Transport_Moa'ki_Kamagua has no WDT file!
3511 - (World.cpp:157): World 622: Transport192241 has no WDT file!
3511 - (World.cpp:157): World 623: Transport192242 has no WDT file!
3512 - (World.cpp:157): World 641: Transport_AllianceAirshipBG has no WDT file!
3513 - (World.cpp:157): World 642: Transport_HordeAirshipBG has no WDT file!
3513 - (World.cpp:157): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
3514 - (World.cpp:157): World 672: Transport197347 has no WDT file!
3514 - (World.cpp:157): World 673: Transport197348 has no WDT file!
3515 - (World.cpp:157): World 712: Transport197349 has no WDT file!
3515 - (World.cpp:157): World 713: Transport197350 has no WDT file!
3515 - (World.cpp:157): World 718: Transport201834 has no WDT file!
3705 - (Noggit.cpp:479): [Debug] Entering Main Loop
6187 - (Video.cpp:133): [Debug] resize(1366, 705);
8209 - (World.cpp:242): [Debug] Loading world "development_nonweighted".
10103 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_mainmenuui_mainmenu.m2".
10299 - (MapTile.cpp:53): Opening tile 56, 59 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_56_59.adt") from disk.
10452 - (MapTile.cpp:300): [Debug] Done loading tile 56,59.
10531 - (MapTile.cpp:53): Opening tile 57, 59 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_57_59.adt") from disk.
10606 - (MapTile.cpp:300): [Debug] Done loading tile 57,59.
10704 - (MapTile.cpp:53): Opening tile 58, 59 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_58_59.adt") from disk.
10778 - (MapTile.cpp:300): [Debug] Done loading tile 58,59.
11004 - (MapTile.cpp:53): Opening tile 56, 60 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_56_60.adt") from disk.
12067 - (MapTile.cpp:300): [Debug] Done loading tile 56,60.
12400 - (MapTile.cpp:53): Opening tile 57, 60 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_57_60.adt") from disk.
25899 - (MapTile.cpp:300): [Debug] Done loading tile 57,60.
25912 - (MapTile.cpp:53): Opening tile 58, 60 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_58_60.adt") from disk.
26006 - (MapTile.cpp:300): [Debug] Done loading tile 58,60.
26012 - (Video.cpp:288): [Error] OpenGL: (at Model::draw:: after the draw list): GL_INVALID_VALUE
44422 - (MapTile.cpp:53): Opening tile 56, 61 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_56_61.adt") from disk.
44461 - (MapTile.cpp:300): [Debug] Done loading tile 56,61.
44531 - (MapTile.cpp:53): Opening tile 57, 61 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_57_61.adt") from disk.
44589 - (MapTile.cpp:300): [Debug] Done loading tile 57,61.
44590 - (MapTile.cpp:53): Opening tile 58, 61 ("WorldMapsdevelopment_nonweighteddevelopment_nonweighted_58_61.adt") from disk.
44632 - (MapTile.cpp:300): [Debug] Done loading tile 58,61.
48060 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

48088 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x300-0x1
49177 - (StackWalker.cpp:1133): [Error] f:developmentnoggit3_sdlincludewinstackwalker.cpp (853): StackWalker::ShowCallstack
49189 - (StackWalker.cpp:1133): [Error] f:developmentnoggit3_sdlsrcerrorhandling.h (114): printStacktrace
49190 - (StackWalker.cpp:1133): [Error] f:developmentnoggit3_sdlsrcerrorhandling.h (73): leave
49190 - (StackWalker.cpp:1133): [Error] 7273B9DF (MSVCR100): (filename not available): XcptFilter
49219 - (StackWalker.cpp:1133): [Error] f:ddvctoolscrt_bldself_x86crtsrccrtexe.c (572): __tmainCRTStartup
49228 - (StackWalker.cpp:1133): [Error] 726B2F54 (MSVCR100): (filename not available): seh_longjmp_unwind4
49228 - (StackWalker.cpp:1133): [Error] 76E7850D (KERNEL32): (filename not available): BaseThreadInitThunk
49228 - (StackWalker.cpp:1133): [Error] 7718BF39 (ntdll): (filename not available): RtlInitializeExceptionChain
49228 - (StackWalker.cpp:1133): [Error] 7718BF0C (ntdll): (filename not available): RtlInitializeExceptionChain
[/paragraph:axhdygks]

5
Bad Threads / Noggit - Ingame Error
« on: July 06, 2012, 12:51:13 am »
I've got a 132 Error, when I go to a specific zone ingame.


And it's not because of the wmo's. I added them afterwards.


Quote
The instruction at "0x007B31F8" referenced memory at "0x00000010".
The memory could not be "read".

EAX=0BC32BA0  EBX=18FD699C  ECX=00000007  EDX=02D1FB90  ESI=00000000
EDI=000000AF  EBP=02D1FA70  ESP=02D1FA5C  EIP=007B31F8  FLG=00010212
CS =001B      DS =0023      ES =0023      SS =0023      FS =003B      GS =0000

007B31F8 02D1FA70 0001:003B21F8 D:World of WarcraftWow.exe
007D3DAD 02D1FB98 0001:003D2DAD D:World of WarcraftWow.exe
007D407C 02D1FBCC 0001:003D307C D:World of WarcraftWow.exe
0079A7F7 02D1FBF0 0001:003997F7 D:World of WarcraftWow.exe
0079AB27 02D1FC3C 0001:00399B27 D:World of WarcraftWow.exe
0077F003 02D1FC4C 0001:0037E003 D:World of WarcraftWow.exe
004F90A4 02D1FC98 0001:000F80A4 D:World of WarcraftWow.exe
004FB042 02D1FD24 0001:000FA042 D:World of WarcraftWow.exe
00485128 02D1FDE4 0001:00084128 D:World of WarcraftWow.exe
00494F67 02D1FE00 0001:00093F67 D:World of WarcraftWow.exe
0049545B 02D1FE1C 0001:0009445B D:World of WarcraftWow.exe
004A8A42 02D1FEE8 0001:000A7A42 D:World of WarcraftWow.exe
00480B79 02D1FF18 0001:0007FB79 D:World of WarcraftWow.exe
0047DC89 02D1FF40 0001:0007CC89 D:World of WarcraftWow.exe
0047F29A 02D1FF94 0001:0007E29A D:World of WarcraftWow.exe
0047F2E1 02D1FFAC 0001:0007E2E1 D:World of WarcraftWow.exe
0040B7D8 02D1FFB4 0001:0000A7D8 D:World of WarcraftWow.exe
7674735A 02D1FFEC 0001:0003635A C:Windowssystem32kernel32.dll
76747312 02D1FFFC 0001:00036312 C:Windowssystem32kernel32.dll

Hope that someone could help me.

- Please leave a link to a thread, if there is one!

Edit: It also happens, when I look in this direction from a short distance like 20 meters ...

6
Bad Threads / Noggit crashes instantly!
« on: June 20, 2012, 04:13:37 pm »
Hello guys, since I deleted world of warcraft and re installed it, there is a problem with noggit.
It crashes all the time, when I want to start it, but I didn't changed anything, not the name of the folder, or
something else.

Config:


#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = D:WoW 3.3.5

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath =

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  =

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048


Maybe it's my fault, but I can't see any mistake, 'cause I also read the manual!

7
Level Design / [SOLVED] New battleground
« on: May 12, 2012, 06:28:39 pm »
Hello guys. I've always been thinking of making a new battleground. But my noggit skills are really bad, so I'm asking you now, to help me out! I want to open a new map, without texture or something. Is that possible? And how does the MPQ maker handle a  new map?

Thx for your help!
Danke für eure Hilfe!

8
Noggit / Noggit 3.279 WMO Problem!
« on: February 15, 2012, 05:55:05 pm »
Hello, as you can see I'm from Austria, so my english is not that good, as it has to be :D

Back to noggit. I've got some problems with the newest noggit version 3.279
I spawned a tower with noggit rev120. After that, I used 3.279 to save it. Took MyWarcraftStudio
to make a MPQ file. Then I had got a mpq file in my data folder. I started the game, but just
the m2s were saved. There was no tower, there was nothing but the m2s!

I do saved it with taliis, but even after that, there was no wmo I have imported.
So, could you please help me? :D

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