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Author Topic: [QUESTION] Specular Lighting  (Read 1833 times)

Nupper

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[QUESTION] Specular Lighting
« on: November 24, 2016, 03:15:39 pm »
Specular Lighting seems to turn some of my newer Textures green...even though the files are there.
Without Specular Lighting Enabled

With Specular Lighting Enabled


Its on Most newer maps, Tol'barad, Gilneas and more
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [QUESTION] Specular Lighting
« Reply #1 on: November 24, 2016, 05:37:21 pm »
Those textures lack _s versions of them.
viewtopic.php?f=21&t=9009
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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samgartell

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Re: [QUESTION] Specular Lighting
« Reply #2 on: December 13, 2016, 03:54:42 am »
Quote from: "Amaroth"
Those textures lack _s versions of them.
viewtopic.php?f=21&t=9009
Based on what he said "even though the files are there." I'm guessing he has in fact created Spec maps for these textures. What that probably means is that they either aren't being converted correctly, or for some reason or other they aren't supported.
My only real suggestion is to go over your entire process, make sure every single detail from start to finish is correct as far as you know and try again. If nothing, share your process and let people pick it apart from possible errors.
That said, if Amoroth is right and you haven't created your own Spec maps, or converted the existing ones, do make sure to check the link he provided as this is a consistently raised topic on the forum, and there's plenty of support to trawl through.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »