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Content creation => Texturing and 2D Art => Topic started by: Nupper on November 24, 2016, 03:15:39 pm

Title: [QUESTION] Specular Lighting
Post by: Nupper on November 24, 2016, 03:15:39 pm
Specular Lighting seems to turn some of my newer Textures green...even though the files are there.
Without Specular Lighting Enabled
(http://i65.tinypic.com/34do13b.jpg)
With Specular Lighting Enabled
(http://i66.tinypic.com/30mwxa9.jpg)

Its on Most newer maps, Tol'barad, Gilneas and more
Title: Re: [QUESTION] Specular Lighting
Post by: Amaroth on November 24, 2016, 05:37:21 pm
Those textures lack _s versions of them.
viewtopic.php?f=21&t=9009 (http://modcraft.io/viewtopic.php?f=21&t=9009" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] Specular Lighting
Post by: samgartell on December 13, 2016, 03:54:42 am
Quote from: "Amaroth"
Those textures lack _s versions of them.
viewtopic.php?f=21&t=9009 (http://modcraft.io/viewtopic.php?f=21&t=9009" onclick="window.open(this.href);return false;)
Based on what he said "even though the files are there." I'm guessing he has in fact created Spec maps for these textures. What that probably means is that they either aren't being converted correctly, or for some reason or other they aren't supported.
My only real suggestion is to go over your entire process, make sure every single detail from start to finish is correct as far as you know and try again. If nothing, share your process and let people pick it apart from possible errors.
That said, if Amoroth is right and you haven't created your own Spec maps, or converted the existing ones, do make sure to check the link he provided as this is a consistently raised topic on the forum, and there's plenty of support to trawl through.