It would be nice to have more tutorials about mass converting things from other expansions.
well yeah ... in generaly ... dont you know spell that can spawn model on head and hands too ? im may too lazy to create VisualKit for it lawl ..
I think if you'll make a tutorial about that then many people will be able not only make belts, they'll be able to do things as on Alastor's screenshot.
The only problem with that method is that the model is not moving, but that's not a great problem x)Thanks Shelldon your picture was very useful !A question now : how i coul adapt the mantle for all races ? I shoul recreat a new m2 with adapt for all races in blender or there's a trick ?
Well, great work on this belts but if it is really just a spell then it is nothing hard to do for others, I think if you'll make a tutorial about that then many people will be able not only make belts, they'll be able to do things as on Alastor's screenshot.Quote from: "Alastor"well yeah ... in generaly ... dont you know spell that can spawn model on head and hands too ? im may too lazy to create VisualKit for it lawl ..About that. It is not very hard to do the fully custom visual kit for spell from 0. It took less than a hour when I tried to do it first time. There is my strange representation of that which can help you. With those dbcs you can set your own aura effect, point which it has to be attached, the effect of appearance and many others. I hope it will motivate you to be not so lazy about very usefull things (don't give a shit about numbers on this picture, I used them to remind things I did long time ago) Few results that I got not so long time ago :
Is it possible to make the spell visuals being visible into character selection too?