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Author Topic: [RELEASE] "Better" Procedural Water 3.3.5a  (Read 39251 times)

iindigo

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #75 on: October 19, 2014, 04:18:31 am »
Quite honestly I'm pretty shit when it comes to most cross platform programming, but I'd be very happy to do UI/UX design as well as any associated graphics (UI elements, tool icons, etc) for any kind of WoW modding tool so long as the programs use something halfway sane for drawing their UIs. While I do complete application development as a hobby (and hopefully soon, as a career), UI design is really what I enjoy and do well with.

I'm serious. If you're developing a tool and need a usable UI, please drop me a PM.

Quote from: "Milly"
The one thing I would like to see though is an all-inclusive World Editor for WoW. A development program that contains all the tools and programs that we use for WoW modding on a daily basis all put into one, with a nicely organized user interface that doesn't look like a Hello World program. Something that feels comfortable and easy to work with when modding. That would at least help encourage people to stick with it and quicken the modding process tenfold.

That would be absolutely incredible.
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Milly

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #76 on: October 19, 2014, 04:24:44 am »
Quote from: "Krang Stonehoof"
Too lazy to read all the off-topic comments, but coming in like a wrecking ball, I have a question, anyone have found a way to fix the shore for this? I would love to help if possible.
The shore? As in the waves? They're not possible in 3.3.5a.
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Skarn

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #77 on: October 19, 2014, 08:57:10 am »
Quote from: "Milly"
Quote from: "schlumpf"
If there is a point of this post except for me being drunk: Better tools won't happen. Likely not even tools or emulators for 6.* ever will. This forum has been copying files from WoD to WotLK the last months. It won't get any better.
I was drunk last night too xD Think I still am. Cheers!

Anyway, yeah I think sticking to WotLK is probably our best bet. Cumulatively there are years worth of work put into the tools that we have for 3.3.5a and making them all over again for a different expansion would take a lot longer than simply backporting everything.

The one thing I would like to see though is an all-inclusive World Editor for WoW. A development program that contains all the tools and programs that we use for WoW modding on a daily basis all put into one, with a nicely organized user interface that doesn't look like a Hello World program. Something that feels comfortable and easy to work with when modding. That would at least help encourage people to stick with it and quicken the modding process tenfold.

Obviously that's a lot of work. But still. It'd be cool. As shit.

I'm almost tempted to make one myself. It'd be a pretty neat introduction to programming. Easier than making a game engine at least. Entirely experimental of course.

It would be really great if all the coders that still want to do something come up together on the one project as I said before. Maybe it will result in something productive.
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Selaya

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #78 on: October 19, 2014, 12:03:26 pm »
Quote from: "Milly"
Quote from: "Krang Stonehoof"
Too lazy to read all the off-topic comments, but coming in like a wrecking ball, I have a question, anyone have found a way to fix the shore for this? I would love to help if possible.
The shore? As in the waves? They're not possible in 3.3.5a.
Not per se, actually.
It`ll however require a downport of these features from Cata/MoP, as I`ve said before, which will not be done anytime soon, and probably not at all.

Sorry for nitpicking

<3, Sela
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Gurluas

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #79 on: October 20, 2014, 12:14:44 am »
Isn't it possible to somehow adapt a Cata Alpha client to work with 3.3.5?
It would solve many of the limitations of Cata as the Alpha runs with the 3.3.5 ADT format but has many of Cata's engine upgrades.
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phantomx

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #80 on: October 20, 2014, 12:16:47 am »
Quote from: "Gurluas"
Isn't it possible to somehow adapt a Cata Alpha client to work with 3.3.5?
It would solve many of the limitations of Cata as the Alpha runs with the 3.3.5 ADT format but has many of Cata's engine upgrades.

In theory yes but there would be an amount of bugs..
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Amaroth

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #81 on: October 20, 2014, 12:45:25 am »
I was thinking about creating new DBC Editor at least. Creating the whole world editor for WoW would be... well, too much. I don't think anyone will ever complete such project. But what I really would welcome is DBC Editor with something like SQL commands support. Just image editing DBC like you were in SQLYog on MySQL server.
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Selaya

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #82 on: October 20, 2014, 12:49:25 am »
Quote from: "phantomx"
Quote from: "Gurluas"
Isn't it possible to somehow adapt a Cata Alpha client to work with 3.3.5?
It would solve many of the limitations of Cata as the Alpha runs with the 3.3.5 ADT format but has many of Cata's engine upgrades.

In theory yes but there would be an amount of bugs..
Might as well just build a custom wow.exe yourself with more features.
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phantomx

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #83 on: October 20, 2014, 12:52:21 am »
Quote from: "Selaya"
Quote from: "phantomx"
Quote from: "Gurluas"
Isn't it possible to somehow adapt a Cata Alpha client to work with 3.3.5?
It would solve many of the limitations of Cata as the Alpha runs with the 3.3.5 ADT format but has many of Cata's engine upgrades.

In theory yes but there would be an amount of bugs..
Might as well just build a custom wow.exe yourself with more features.

If I had the source for sure...

Small edits could be made in hex to make it work with 3.3.5a because I'm not sure how well it would work with 4.0

I'm going to test it.
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Selaya

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #84 on: October 20, 2014, 01:03:10 am »
Well, time to reverse-engineer the client (or ask someone who`s done it already whether they`d share/collaborate for such a project)
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Alastor

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #85 on: October 20, 2014, 06:28:19 am »
This is all about one thing :D .... we dont have >>> Source of WoW.exe <<<
can you just imagine what we could do with that source ?
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Selaya

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #86 on: October 20, 2014, 11:26:44 am »
Hmm, wasn`t there a thread awhile ago where someone claimed he`s successfully reverse-engineered, then rebuilt it from scratch?
No one really took him at face value tho as he`s been new here, but didn`t schlumpf (or someone else, can`t recall) then said that he`s / they`ve done the same?
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Milly

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #87 on: October 20, 2014, 02:25:26 pm »
Quote from: "Selaya"
Hmm, wasn`t there a thread awhile ago where someone claimed he`s successfully reverse-engineered, then rebuilt it from scratch?
No one really took him at face value tho as he`s been new here, but didn`t schlumpf (or someone else, can`t recall) then said that he`s / they`ve done the same?
I remember that. It was a rather questionable topic. I find it hard to believe that it's been successfully done before. If someone is capable of doing it, and has a reason to do it, then clearly they're a capable programmer. Why wouldn't they then take advantage of the opportunity and create a super server?

Could be wrong but it's just very difficult to believe. There's so much one could do with WoW's source.
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Selaya

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #88 on: October 20, 2014, 02:30:51 pm »
There isn`t that much in the wow.exe actually, tbh - it`s just 7.3 MiB after all. I`d guess that the bulk of those are the actual engines (graphics, et cetera)
Most of the interesting stuff`s defined in the .mpqs with .lua, .xml, .dbc et cetera.
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schlumpf

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Re: [RELEASE] "Better" Procedural Water 3.3.5a
« Reply #89 on: October 20, 2014, 04:52:23 pm »
But you know how much 7MB are in assmbly?

Also, that "I recompiled wow from source" or "I have the whole client decompiled" is just bogus. While possible, it is equivalent to copying the file. Actually having the source is way different.
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