This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - Ever0n

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Tutorials / Re: [TUTORIAL] Making custom holiday events in the calendar
« on: October 06, 2012, 08:31:50 pm »
Yeah, the column numbers on the wiki are wrong, I'm going to add some stuff to that page later (Holidays.dbc) and some of the other columns documented on it, don't have the same effect in-game, its really weird.

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Modelling and Animation / Re: [Problem] Textures fail Mop model in 3.3.5a
« on: October 06, 2012, 06:04:32 pm »
The error is in your BLP, you have corrupted/wrong textures.

Column 6 is Opacity, so unless your morph is a ghost, it needs to be 255
Column 7 is Skin1, which might be the solution to your problem.

For further use, here is the documentation on CreatureDisplayInfo.dbc:

http://wowdev.wiki/index.php?tit ... ayInfo.dbc

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Tutorials / [TUTORIAL] Making custom holiday events in the calendar
« on: October 06, 2012, 05:08:12 pm »
In the in-game calendar there are notifications for holiday events such as Brewfest, Winterveil and the Lunar Festival. Making your own custom one is perfect for various roleplay events or remembering important server
milestones.



Due to the guides large size and nature, I have created it in a PDF file.

Custom Holiday Event Tutorial PDF: http://www.mediafire.com/view/?h3f1b1328uj444v

Holiday Event Calendar overlay tutorial: viewtopic.php?f=21&t=2913

Enjoy!

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Tutorials / [TUTORIAL] Creating an overlay for use with custom events
« on: October 06, 2012, 04:44:33 pm »
NOTE: To use this you must create a custom holiday event first, a tutorial for this can be found here: LINK COMING SOON!

In WoW's in-game calendar, when an important holiday event is happening the event often has an overlay so you can tell which event is happening. This is demonstrated with the Day of the Dead celebration each year. On the calendar you can see the following overlay:

[center:dza2im6w][/center:dza2im6w]

Attached to this forum post is a PNG template file that you can use to make your own calender overlays.

Once you download the template, you must first edit it in a photo manipulation tool like Photoshop, it will look something like this:

Click the image to enlarge it.


You can edit anything within the green borders of the image however you must not spill into the transparent space as it will not show up on your calendar. Once you are finished save the image using the naming convention "Calendar_EventNameHere" and convert it to a BLP file.

Assuming you have already got your DBC files ready for your custom holiday event then package the DBC files into an MPQ and place your BLP inside "InterfaceCalendarHolidaysYourImageHere.BLP"

If you followed all the steps correctly, your in-game result will look something along the lines of mine:


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Modelling and Animation / Re: [QUESTION] Skeleton in m2mod?
« on: October 06, 2012, 04:13:19 pm »
Are you using the correct version of m2mod? Since Divinity is now Cataclysm, it would probably be easier if you first started using the Cata version of m2mod.

And have you tried doing it in edit mode first?

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Any updates on this project?

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Tutorials / Re: [TUTORIAL] 3.3.5a Launcher patch download
« on: October 04, 2012, 07:49:12 pm »
I like what you've done with this, it seems like a pretty viable option unless you wanted to use the way that stoneharry added where its done within the wow.exe itself.

On a side note: Was that XXX torrent you had on your list any good? ;D

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