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Author Topic: [SOLVED] archimonde2 replace texture eye problem!  (Read 1584 times)

MR. Farrare

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[SOLVED] archimonde2 replace texture eye problem!
« on: April 22, 2015, 04:03:18 pm »
I tried to replace texture  of archimonde2 with the new manari skin
and I get weird wite square in his face covering his eye
when I use his normal .skin.blp its ok

here is the .blp orginals and the edit ones
http://www51.zippyshare.com/v/dg6LMpxe/file.html
« Last Edit: April 23, 2015, 03:41:43 pm by Admin »

phantomx

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Re: [QUESTION] archimonde2 replace texture eye problem!
« Reply #1 on: April 23, 2015, 12:17:59 am »
wrong render flag.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
[wimg]http://i.imgur.com/6fxUQL1.gif[/wimg]

MR. Farrare

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Re: [QUESTION] archimonde2 replace texture eye problem!
« Reply #2 on: April 23, 2015, 10:48:29 am »
so is there a way to fix the wrong flag and can you tell us how ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [QUESTION] archimonde2 replace texture eye problem!
« Reply #3 on: April 23, 2015, 11:05:10 am »
seeing as how my normal one doesn't have that error. I'm sure it's fixable.
« Last Edit: April 23, 2015, 11:15:43 am by Admin »

MR. Farrare

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Re: [QUESTION] archimonde2 replace texture eye problem!
« Reply #4 on: April 23, 2015, 11:07:08 am »
when I use his normal .skin.blp its ok but when I replaced it I got this try to replace the your texture.blp with mine and  you will see you will get eye problem!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [QUESTION] archimonde2 replace texture eye problem!
« Reply #5 on: April 23, 2015, 11:40:37 am »
Your BLP was a DXT1_A0 , the original is a DXT5, the problem is because BLP you made do not have transparency.

« Last Edit: January 01, 1970, 01:00:00 am by Admin »