Modcraft - The community dedicated to quality WoW modding!

Content creation => Texturing and 2D Art => Topic started by: MR. Farrare on April 22, 2015, 04:03:18 pm

Title: [SOLVED] archimonde2 replace texture eye problem!
Post by: MR. Farrare on April 22, 2015, 04:03:18 pm
I tried to replace texture  of archimonde2 with the new manari skin
and I get weird wite square in his face covering his eye
when I use his normal .skin.blp its ok

here is the .blp orginals and the edit ones
http://www51.zippyshare.com/v/dg6LMpxe/file.html (http://www51.zippyshare.com/v/dg6LMpxe/file.html" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] archimonde2 replace texture eye problem!
Post by: phantomx on April 23, 2015, 12:17:59 am
wrong render flag.
Title: Re: [QUESTION] archimonde2 replace texture eye problem!
Post by: MR. Farrare on April 23, 2015, 10:48:29 am
so is there a way to fix the wrong flag and can you tell us how ?
Title: Re: [QUESTION] archimonde2 replace texture eye problem!
Post by: PhilipTNG on April 23, 2015, 11:05:10 am
seeing as how my normal one doesn't have that error. I'm sure it's fixable.
(http://puu.sh/hnQw0.jpg)
Title: Re: [QUESTION] archimonde2 replace texture eye problem!
Post by: MR. Farrare on April 23, 2015, 11:07:08 am
when I use his normal .skin.blp its ok but when I replaced it I got this try to replace the your texture.blp with mine and  you will see you will get eye problem!
Title: Re: [QUESTION] archimonde2 replace texture eye problem!
Post by: PhilipTNG on April 23, 2015, 11:40:37 am
Your BLP was a DXT1_A0 , the original is a DXT5, the problem is because BLP you made do not have transparency.

(http://puu.sh/hnRFR.jpg)