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Content creation => Texturing and 2D Art => Topic started by: MR. Farrare on April 22, 2015, 04:03:18 pm
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I tried to replace texture of archimonde2 with the new manari skin
and I get weird wite square in his face covering his eye
when I use his normal .skin.blp its ok
here is the .blp orginals and the edit ones
http://www51.zippyshare.com/v/dg6LMpxe/file.html (http://www51.zippyshare.com/v/dg6LMpxe/file.html" onclick="window.open(this.href);return false;)
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wrong render flag.
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so is there a way to fix the wrong flag and can you tell us how ?
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seeing as how my normal one doesn't have that error. I'm sure it's fixable.
(http://puu.sh/hnQw0.jpg)
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when I use his normal .skin.blp its ok but when I replaced it I got this try to replace the your texture.blp with mine and you will see you will get eye problem!
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Your BLP was a DXT1_A0 , the original is a DXT5, the problem is because BLP you made do not have transparency.
(http://puu.sh/hnRFR.jpg)