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Messages - hinur

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Noggit / Dev Question
« on: April 01, 2017, 09:58:00 pm »
I was wondering, with all the cool stuff added to noggit - would it be possible to have something like a custom brush system. Maybe a brush which looks like cliffs, making it faster to make maps and make it easier for people who cannot do alpha-maps (my computer is very old so cannot run Photoshop).  :)

2
Miscellaneous / How to change wow interface back to alpha.
« on: September 08, 2016, 09:20:23 pm »
Hello,
I was wondering what I would need to do get get the character create screen to look something like this.



My mod i'm making for wow has no classes so I wouldn't be interested in a class bar, but is it possible now? (I would like it just to be humans and orcs though)

3
Cool, look forward to seeing more.

4
The title pretty much explains it. Does anyone know how I change the character creation background for a custom hero class? I want it to be like the death knights one, having a unique background. Can anyone help?

5
This looks awesome! Is this for the Haradon project?

6
Level Design / [Help] [Request] Alphamaps...
« on: July 04, 2016, 10:02:08 pm »
Hey guys,

I've got a very... very big problem on my hands. You see I want to make a cool new map, I have made my continent, custom textures, sky-box, etc - but, their is a problem with alphamaps. I get how you can do them and they seem pretty easy but My computer is absolutely cr*p and When I open it up with my Photoshop it just crashes due to my compute not being able to handle the size of the file. I know this Is I think the biggest favor in the the entire world, but If anybody has any spare time I would be truly grateful if someone could make one for me. I've got an image below showing what im aiming for but cant do at the current time; The green Would use Elwynn forest or Hyjal, Yellow - westfall, and rock just hyjal or elwynn. I would really prefer to do it myself but I have no option at the current time (until next year when I get new computer)

7
Level Design / [Help] ADT ADDER offsetfix not working?!
« on: June 27, 2016, 08:20:38 pm »
Hey, I've been trying to get the offsetfix.exe program to work for ages now but it refuses to

Displaying the following error: The application was unable to start correctly (0xc000012d)

Any help?

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Level Design / Re: [REQUEST] Western Plaguelands Alphamaps
« on: June 22, 2016, 05:08:07 pm »
Quote from: "Steff"
Just use futa to extract them from blizzard adts?
Perhaps you need to do some layer switching for the chunks. But not so hard at all.

thanks! :)

9
Level Design / [REQUEST] Western Plaguelands Alphamaps
« on: June 21, 2016, 09:47:38 pm »
I really need some alphamaps of mountains and ground from Western plaguelands for a new project I'm working on and was wondering if anyone had some due to me not having enough time on my hands to do it myself at the current time. I'd be truly grateful :)

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Miscellaneous / Help - Alphamap trouble
« on: April 15, 2016, 06:55:12 pm »
Hey guys, I am trying to get my alphamaps working and I have managed to finish them. (I am following this tutorial http://www.model-changing.net/tutorials ... -tutorial/ )
It says to use the save for web function But it is shaded out for me? Does anyone know why this is!? (Been trying to get it working for around 3 days now...)

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Or is there a tutorial I could find?

12
This probarly will seem silly but how do you get the zone to get that dark?

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Miscellaneous / Re: [CORE] WoW 0.8.0 AbyssX Sandbox
« on: March 10, 2016, 11:26:55 pm »
Is there anyway that I could access the database (username, password for HeidiSQL maybe?)

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Miscellaneous / [HELP] Garrisons
« on: February 09, 2016, 03:09:08 pm »
Hey guys,

Does anyone know how I could make a Garrison system (like in wod) for Wotlk. Any help would be much appreciated.

15
Development and Presentation / Re: [WotLk] [Project] Wow Thalanor
« on: January 20, 2016, 10:03:23 pm »
Hello Modders,

I have not posted anything in a while but I would like to show what I've been working on recently:

First of I've created a New world map and have started work on the continent of Thelgenhein. This will be a snowy continent, lots of sharp rocks and icy terrain. Below are the maps. I have also started work on creating the first zone. (The image of the zone so far is just testing and is no where near finished).

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