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Author Topic: [QUESTION:WotlK] Noggit issue...Ripped world?  (Read 795 times)

shotsofdeath98

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[QUESTION:WotlK] Noggit issue...Ripped world?
« on: November 22, 2015, 05:30:51 pm »
So I've had this issue any time i use noggit. The world always has rips in it, like in the picture...They range from small to "chunky" ones,  is there a way to prevent this, or will I have to manually go back through and fix it every time there's one?



I DO see these within noggit, and within game. I used Noggit 1.4 for this build, but even with the older v1.3 I had these issues. Figured its time to figure it out..

Emu: TrinityCore Eluna 3.3.5a based
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [QUESTION:WotlK] Noggit issue...Ripped world?
« Reply #1 on: November 22, 2015, 08:00:29 pm »
Assist menu, fix gaps function. That will fix your problem. You might still find a little, one-pixel wide gaps in your map even after doing this, those seem to be unrepairable so far.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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