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Content creation => Level Design => Topic started by: shotsofdeath98 on November 22, 2015, 05:30:51 pm

Title: [QUESTION:WotlK] Noggit issue...Ripped world?
Post by: shotsofdeath98 on November 22, 2015, 05:30:51 pm
So I've had this issue any time i use noggit. The world always has rips in it, like in the picture...They range from small to "chunky" ones,  is there a way to prevent this, or will I have to manually go back through and fix it every time there's one?

(http://i.imgur.com/mPSFxtv.jpg)

I DO see these within noggit, and within game. I used Noggit 1.4 for this build, but even with the older v1.3 I had these issues. Figured its time to figure it out..

Emu: TrinityCore Eluna 3.3.5a based
Title: Re: [QUESTION:WotlK] Noggit issue...Ripped world?
Post by: Amaroth on November 22, 2015, 08:00:29 pm
Assist menu, fix gaps function. That will fix your problem. You might still find a little, one-pixel wide gaps in your map even after doing this, those seem to be unrepairable so far.