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Author Topic: [question] adding skybox to my map  (Read 1220 times)

xFivestarr

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[question] adding skybox to my map
« on: January 26, 2019, 10:42:41 pm »
hello fellow modders,

followed 3 different tuts on how to put skybox in my custom map, which basically all say the same + modifying dbcs isn't something i wouldn't manage. i used to swap skyboxes in the past without effort.

yet, i can't for the life of me get the freaking skybox into my map.

the way i did it was to "copy line to.." new id through mydbceditor, i set my map's map id and put the skybox coordinates to 0 0 0.

nothing ever changes ingame, tho in noggit, the light and the fog are changed correctly.

anybody?

schlumpf

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Re: [question] adding skybox to my map
« Reply #1 on: January 27, 2019, 02:54:22 am »
And you’re sure the client sees your DBC edit? Also, if you set the 0,0,0 light, are you sure there is no other light that could override it? Also, are you sure it isn’t just a time of day thing? Also, there are different lights for different situations (underwater, death, weather…), are you sure you aren’t in such a special situation ingame?

xFivestarr

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Re: [question] adding skybox to my map
« Reply #2 on: January 29, 2019, 03:40:23 pm »
thank you for your answer schlumpf.

the client should see it, im packing it with my map.dbc and so far everything worked. there probably is some default skybox overriding mine, because i keep seeing the default azeroth one. im working with steff's premade folder system etc, although this map was made from scratch.

it shouldn't be underwater nor in any weather circumstance.

was not able to figure out what's causing it. even if i spawn a helper sphere ingame and copy its coords to the skybox (x36) im still not able to make it work.

Piccolodmq

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