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Author Topic: [SOLVED] [QUESTION] Problem with allwater  (Read 1323 times)

davidfaca

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[SOLVED] [QUESTION] Problem with allwater
« on: February 07, 2013, 03:47:13 pm »
Hello, I'm using the allwater with GUI for a 3.3.5a client.

Until now I've been able to insert water on an adt, but the problem is that when I enter that added water a sound is heard and no matter how deep I dive into the water the camera won't go below the water level.

Is there any way to solve that?
« Last Edit: February 08, 2013, 11:47:09 pm by Admin »

larrylaffer

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Re: [QUESTION] Problem with allwater
« Reply #1 on: February 08, 2013, 01:54:40 pm »
Try saving the map with Thalis, then with noggit, and then use the allwater.
I generally fix my camera problems saving the ADT with thalis.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

davidfaca

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Re: [QUESTION] Problem with allwater
« Reply #2 on: February 08, 2013, 11:46:58 pm »
It seems to solve the problem.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »