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[Question] WMO trouble with doodads
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Topic: [Question] WMO trouble with doodads (Read 851 times)
bizzlesnaff
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Posts: 124
[Question] WMO trouble with doodads
«
on:
June 15, 2019, 08:40:05 pm »
Hey there,
I've tried to use some models from BFA or Legion (not sure) from the internet in noggit. I expected the worst and was pleasantly surprised. In it is fine (few textures are missing, but no big deal)
The good new is, if I visit the building inGame, the client didnt crash. But the nasty white/blue boxes are everywhere.
https://www.directupload.net/file/d/5484/p7cxf2pu_png.htm
I've searched a little bit and tried this:
http://www.modcraft.io/index.php?topic=10521.0
Here is the 010 File:
https://www.directupload.net/file/d/5484/qmelry9v_png.htm
Problem now: After my edit, nothing changed ingame, the boxes are still there..but noggit is closing now after loading the map.
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bizzlesnaff
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Posts: 124
Re: [Question] WMO trouble with doodads
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Reply #1 on:
July 22, 2019, 12:19:46 pm »
/push
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Modcraft - The community dedicated to quality WoW modding!
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Wrath of the Lich King Modding
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[Question] WMO trouble with doodads