so is there no real way to fix it? Just playing around with blender?
But they look accurate in blender. i am using the tutorial that you had so generously made as a guide. Using the BEMaleskin.png with the face texture within it, i am placing the vertices in the right spot. I know the model doesn't using the BEMaleSkin for the face but you used it in the tutorial so it can be a reference for the actual png files that wow uses for the face which are the upper and lower face pngs. I am pretty sure that the model in blender is okay.