My question to you guys is, can we re-implement the Blue Child into 1.12.1 via a patch?
Actually, I recall seeing the second moon up to around 1.10 or so, having started playing during patch 1.5. I don't know what it'd take to bring it into 1.12, but I suspect the reason for the moon's disappearance has to do with the new skybox tech introduced in TBC.
Oh, that's good news!Is there anyone out there with the technical know-how willing to do this? Or at least give me the information/files I need to do it myself?
GMax sucks.
Quote from: "Skarn"GMax sucks.At least it comes with a tutorial. Blender doesn't do that.
Quote from: "SMBComix"Quote from: "Skarn"GMax sucks.At least it comes with a tutorial. Blender doesn't do that.No, but there's this magical tool called Google.
Can you define more than one skybox for an area?
I’ve been looking through the light*. dbc files on the wiki site and I can’t quite figure out how skyboxs are called…I should be looking at the core?
A follow up question would be can you change skyboxs using an event or some other script. If I wanted to tie the appear of the moon to something like… a “The Blue Child Rising” event. Is that possible without significant changes to core (in my case trinity)?