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Author Topic: Problem porting 6.1 - 5.4.8  (Read 671 times)

XodusArt2

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Problem porting 6.1 - 5.4.8
« on: May 28, 2015, 01:16:36 am »
I've moved onto MoP, I find it is a lot more compatible with WoD, but there is this issue with M2s disappearing quite easily.. I'm not sure what to change in the server DB about this, but I know for a fact I don't have to change the objects, the patch works perfectly on another server. Basically whenever I walk more than 5 feet away from the object, it fades out of existence, I can still see some pixels if I'm close enough, but If I moved another step away, it just fades away. I think this is something to do with the server DB, as it works perfectly like I said, somewhere else..    I'm really not honestly sure how to go about fixing this, I've tried editing the worldserver.conf distance values, nothing changes..
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