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Author Topic: [QUESTION] New Ship models from 6.2.x  (Read 4464 times)

Nupper

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #15 on: June 13, 2015, 03:17:04 pm »
Quote from: "Alastor"
Thnak ill convert all of these to obj and merg them all to one m2
Interesting but ok
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #16 on: June 13, 2015, 03:43:08 pm »
Quote from: "Alastor"
1. my download speed is 150kb/s
That is not a valid excuse. A Full install isn't needed to extract from WoD. CascExplorer comes with an Online Mode, this means that as long as you have the files that say what version WoD you have partially Installed, about 91MB of data, you can connect to blizzard's Online Files so that you can just download the files you need.

Sure some files are large and can take time to download but saying that you can't download the full game is not a valid excuse especially for a small wmo like this with small amount of files.  It's not like you're trying to pull everything on the current Draenor Map(2gb.)

Download Partial Install of PTR 6.2.0.20141:
http://www.mediafire.com/download/dq4xu ... plorer.rar

Setup Video Catered To You:
[media:2ftx3hny]https://www.youtube.com/watch?v=BPIZ28PJ3kU[/media:2ftx3hny]

Due to how it is set up, you can extract from which ever version you want, not just from the latest version, this is useful for when you want to have the clean version of some WMOs before the Ware started going down in the Over World:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gumby Gamer

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #17 on: June 13, 2015, 04:26:50 pm »
Quote from: "PhilipTNG"
A Full install isn't needed to extract from WoD. CascExplorer comes with an Online Mode, this means that as long as you have the files that say what version WoD you have partially Installed, about 91MB of data, you can connect to blizzard's Online Files so that you can just download the files you need.
That's very useful information, I didn't know that was possible at all. That's Crazy! Thanks for the link Philip.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #18 on: June 13, 2015, 07:07:33 pm »
This one does not has any interion so i shall look for ship with interiors.... if i dont find any ? i can make my own :D

http://www71.zippyshare.com/v/tU8gX8vh/file.html

Ship + 2. types of Sails for LK
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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Method

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #19 on: June 13, 2015, 07:26:24 pm »
What you gonna do with the new ships Ala?

Something Interesting I hope.  :D
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Big Protodrake Gifs are really annoying aren\'t they?

Amaroth

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #20 on: June 13, 2015, 07:33:37 pm »
If you call "interresting" to put them into good use on RP server... PreWoD ships are just horrible.
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Alastor

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #21 on: June 13, 2015, 09:22:04 pm »
Quote from: "Amaroth"
If you call "interresting" to put them into good use on RP server... PreWoD ships are just horrible.


Yeah smth like this
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Alastor

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Re: [QUESTION] New Ship models from 6.2.x
« Reply #22 on: June 14, 2015, 09:03:13 am »
Well as i said i started with Interior stuff ... so i have for now just doors but in these week i have lot of free time befor i go on LARP :D



« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9