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Showoff - what you are working on / Re: Alastor's world in full bright [3D WORKs]
« on: September 04, 2016, 03:15:35 pm »
results of my recent work - Bel Peol - Arbiter of Reverse Reasoning The Judge of Paradoxes
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 91
Showoff - what you are working on / Re: Alastor's world in full bright [3D WORKs]« on: September 04, 2016, 03:15:35 pm »
results of my recent work - Bel Peol - Arbiter of Reverse Reasoning The Judge of Paradoxes
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Showoff - what you are working on / Re: Alastor's world in full bright [3D WORKs]« on: September 03, 2016, 08:49:40 pm »
I'll start streaming in 15 min while making Bel Peol my new character if is anyone interested https://www.twitch.tv/alastorseac130
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Texturing and 2D Art / Re: [QUESTION] [WotLk] Problem with custom textures« on: September 03, 2016, 04:29:40 pm »
You could mentions what are you tring to acomplish or what edits have you done so far
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Modelling and Animation / Re: MoP 5.4.8 Legendary cloak "wings visual spell" for 3.3.5« on: September 03, 2016, 02:14:21 pm »Quote from: "rockrazer" http://modcraft.io/viewtopic.php?f=93&t=10712 Its in Russian Localisations Spells arent even in same order as in Mop so every spell you wnat you'll have to find on your own ( you can use wowhead) also spells are duplicated so DBC can at some point occur WoW error and these are only DBCs so you have to still downport models on your own 95
Random / Re: [QUESTION] Why is not working ?« on: September 01, 2016, 12:52:23 pm »
For BLP editing im comletly cool with these files ...
for patch item counts its simle you can just enter number of maximal files in patch in your case you have 5 files in patch with limit number 5 --> i have always gap of empty numbers in patches such as max number of files in patch 30 000 and then im putting in like 100 files +/- for season 96
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: September 01, 2016, 06:46:48 am »
best banner iv ever made
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Serverside Modding / Re: Disable a gender?« on: September 01, 2016, 01:11:14 am »
Just add same path to normal naaru or copy it make line that has flag female but still same path to model with male naaru
you cant rly disable it so just make them look the same and there will be no difference 98
Random / Re: [QUESTION] Why is not working ?« on: September 01, 2016, 12:58:21 am »
1. your patch was not applied
2. your texture was not readable because you edited it thru some blp shell not converted thru BLp convertor which is only one BLP editor i trust 3. your patch could have wrong format such as --> number of max items in patch is equal to number of items in patch (leave empty space for further uses WoW can care about this ) 4. dont play cata its dead expansion ? 5. change music i almost got cancer from this 6. check your Exe if its MD5 & XML check edited etc ... 7. i thought that patch number must be less then highest and more then second highest so something between them ( but thats how it was done in MOP [ but cata looks same i guess] ) 8. if nothing of those works its may because i have no idea what im talking about i never modded cata in my life 9. crap my liquid in Ecigarette is low 10. get random number generator and generate numbers from 1 to ten 10 when you hit that number check my sentence with that number and try to have a closer look at what sentence says 99
"Retro-Porting" / Re: Model Scale dont work.« on: August 31, 2016, 07:10:59 pm »
If DBC scaling doenst do anything you must be doing it wrong there is no otherway so focuse on this too
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Serverside Modding / Re: Map UI« on: August 26, 2016, 05:02:31 pm »
Write it ? for 20$ maybe
http://wowwiki.wikia.com/wiki/Lua http://wowwiki.wikia.com/wiki/World_of_Warcraft_API these are quite all you need to acomplish it 102
Serverside Modding / Re: Map UI« on: August 26, 2016, 03:22:40 am »
To hide permanetly both you can simly use few lines of LUA code that will be hidden in patch like a addon for example
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Modelling and Animation / Re: [WoD] Edited shield model not appearing/crashing the gam« on: August 26, 2016, 12:47:57 am »
just look into texture path in 010 where its leading then edit it or check if is your texture even legit
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Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: August 26, 2016, 12:05:50 am »
Thank and keep it up - talking about improving is quite at hand since i still didnt get what i wanted from WoW modding When i started doing this i was like ohh so now i could make even custome animations and so but for god's sake its definitly not that easy its been 4 years and i still dont have enough its just quite mess since i want to know something that nobody can answer me just like when you are asking on how to convert wod to lk ... heh if i just had time to play with this more
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Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: August 25, 2016, 11:52:58 pm » |