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Author Topic: [QUESTION]  Flight animation  (Read 1873 times)

Xmat

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[QUESTION]  Flight animation
« on: March 15, 2013, 06:42:59 pm »
Hello,

I have a problem with model animation and I would be very happy if there is anybody who can help me or give any advice how to solve it.

I have, for example, model of warlock demon form. When I look through model viewer, I see, that it has fly emote, land emote, jump emote etc...  But, when I morph into demon form in the game and activate GM fly mode, I fly like while swimming, not while flying (the swimming animations are applied, not the flying ones). It is very similar when I look at any dragon (not mounts). They do not fly, they are frozen in standing emote and "walk" in the air.

I hope you know what I mean and I hope it can be solved by some dbc/model editing.

Thank you for any helpful response!

Regards, Matej
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION]  Flight animation
« Reply #1 on: March 15, 2013, 08:40:22 pm »
Looking at the command .gm fly, it sends the OP Code "can fly" or "can not fly". Which means that either you can or can not. I am not sure though how you'd intend to set a specific set of emotions. I assume you'd have to be a creature for this to work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Xmat

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Re: [QUESTION]  Flight animation
« Reply #2 on: March 16, 2013, 10:44:13 am »
Thanks for your reply. There is maybe one thing which could help me and it is spell "Hover - Animation Override", which was suggested to me at ac-web. I am experimenting with it and hope it wil bring some results.

We are making roleplay server with my girlfriend, two opposite factions in the war, and she has dragons. I need to have something at least as strong as dragons :-D Flying demons!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [QUESTION]  Flight animation
« Reply #3 on: March 29, 2013, 01:31:00 pm »
Hexa editing/C++ command, it can be reached by both of these ways. Gwyn should be able to make the first one work, the second one was succesfully achieved by Athert.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Arid

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Re: [QUESTION]  Flight animation
« Reply #4 on: March 29, 2013, 03:23:25 pm »
Quote from: "Xmat"
Thanks for your reply. There is maybe one thing which could help me and it is spell "Hover - Animation Override", which was suggested to me at ac-web. I am experimenting with it and hope it wil bring some results.

We are making roleplay server with my girlfriend, two opposite factions in the war, and she has dragons. I need to have something at least as strong as dragons :-D Flying demons!

Pitlords love killing Dragons, can't fly but can throw their weapons like a boss.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Xmat

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Re: [QUESTION]  Flight animation
« Reply #5 on: March 29, 2013, 11:26:41 pm »
Quote from: "Amaroth"
Hexa editing/C++ command, it can be reached by both of these ways. Gwyn should be able to make the first one work, the second one was succesfully achieved by Athert.

I've done it successfully by myself already. I've made special fly command using hover anim override spell. Unfortunately demons don't have all fly anims, so it is not as good as I hoped. But I can't achiev more without model editing.

Thanks all, could be locked.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »