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Author Topic: [QUESTION] Debugging of customs races and others questions  (Read 1252 times)

Undiscovered

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Hi everyone !

Well, since I've created customs races I've found some bugs.
That's why I'm asking for your help ! :)

1) First of all, we don't see the character's picture...


2) Next, now like you can see it the character is not well seated on the mount... (just for this race)



Well next !

3) Now, you can see next to the character a cube.
It's the skeleton after the resurrection on the character.
Who can I fix it ?
4) Secondly, the character is sitting on the chair, but in the wrong position... (Just for this race)




5) Finally on this picture we can see that the left shoulder is badly put.



Some other questions:

6) Since I've made the customs races, when a character change of race or of faction with the command, the serveur crash...

7) I've created a pvp quest with the objective to kill 20 characters. But the problème is that, just in the battlegrounds the kill aren't counted...

8) I've created some boss but when I put them many health point, when they are hit they die and they respawn in chain... Who can I bypass the limit ?


How can I fix all of these bugs ?

Thank you for being you interest in my problems and please answering it !
Best Regards,

Sorry, if I've made any mistakes... I'm french !
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

slowy

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Re: [QUESTION] Debugging of customs races and others questio
« Reply #1 on: June 22, 2013, 09:52:40 am »
up
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Buddiman

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Re: [QUESTION] Debugging of customs races and others questio
« Reply #2 on: June 22, 2013, 12:55:08 pm »
Number 1)

I think you have to deal with the function "SetPortraitTexture(x, x)". I don't know exactly if I'm right, I haven't tested myself yet. But it seems you're missing a Texture, and I think it has to be located under InterfaceCharacterFrame. You must create a Texture for male and female Characters, name TemporaryPortrait-Male-RACENAME.blp and TemporaryPortrait-Female-RACENAME.blp.

If I will find out more, I will let you know. Maybe I'll test it myself tomorrow ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Greetings
Buddiman


Gurluas

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Re: [QUESTION] Debugging of customs races and others questio
« Reply #3 on: June 25, 2013, 12:30:26 pm »
3. requires a model for the death skeleton
4. is a missing animation.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Undiscovered

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Re: [QUESTION] Debugging of customs races and others questio
« Reply #4 on: June 26, 2013, 02:48:20 pm »
Ok, thanks for yours answers ! :)
Gurluas, do you know what's the dbc I've to change ?

If someone of you know how fix the bugs, don't hesitate !
« Last Edit: January 01, 1970, 01:00:00 am by Admin »