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Author Topic: [QUESTION] Green Models  (Read 1571 times)

nicepants

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[QUESTION] Green Models
« on: September 16, 2012, 02:16:00 pm »
How can I fix the green models? Is it in the .skin files or the .m2?

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [QUESTION] Green Models
« Reply #1 on: September 16, 2012, 03:53:14 pm »
Textures might be missing.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

nicepants

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Re: [QUESTION] Green Models
« Reply #2 on: September 16, 2012, 04:56:22 pm »
Quote from: "schlumpf"
Textures might be missing.

Do you mean the .blp files? I checked and none are missing

I converted a Cataclysm model (Chromatic Dragon) and that is green also
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larrylaffer

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Re: [QUESTION] Green Models
« Reply #3 on: September 16, 2012, 07:13:44 pm »
Quote from: "nicepants"
Quote from: "schlumpf"
Textures might be missing.

Do you mean the .blp files? I checked and none are missing

I converted a Cataclysm model (Chromatic Dragon) and that is green also

When a model is green, it means that inst loading the blps.
Make sure that the blps are in the correct path. In the m2 file you should see the path of the textures that the model use and make sure that u have all those blps in the correct path.

Also, if the model loads the textures path by dbc, you should add in the model dbc those textures.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

nicepants

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Re: [QUESTION] Green Models
« Reply #4 on: September 16, 2012, 07:44:38 pm »
Thanks

There were more paths than just the UI_Goblin so I guess I was missing some files
« Last Edit: January 01, 1970, 01:00:00 am by Admin »