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Author Topic: Modified Character creation/selection screen lighting  (Read 1014 times)

Selaya

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Modified Character creation/selection screen lighting
« on: October 12, 2014, 07:37:06 pm »
Hey Dears!

I`ve encountered a, well rather weird problem when I was trying some character creation screen swaps:
[attachment=0:41pvzl0r]1.jpg[/attachment:41pvzl0r]
these obviously don`t match the original lighting


I`m using the well 'stupid' method (like this viewtopic.php?t=165&view=next), is there no way to change the pointers (in the .dbcs or w/e) so that the human actually will use the UI_Orc instead of the UI_Human?

<3, Sela
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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phantomx

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Re: Modified Character creation/selection screen lighting
« Reply #1 on: October 14, 2014, 05:02:24 am »
I might be mistaken since it's been awhile since I've touch anything character screen related but if I'm right the light cords are in the lua scripts maybe the xml even though I doubt it.

P.S

Mind my typing not on the computet.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Roxas

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Re: Modified Character creation/selection screen lighting
« Reply #2 on: October 14, 2014, 05:34:33 am »
look in GlueParent.lua

Code: [Select]
-- RaceLights[] duplicates the 3.2.2 color values in the models. Henceforth, the models no longer contain directional lights
RaceLights = {
    HUMAN =  {
        {1,     0,  0.000000,       0.000000,       -1.000000,   1.0,   0.27,       0.27,       .27,        1.0,    0,          0,          0},
        {1,     0,  -0.45756075,    -0.58900136,    -0.66611975, 1.0,   0.000000,   0.000000,   0.000000,   1.0,    0.19882353, 0.34921569, 0.43588236 },
        {1,     0,  -0.64623469,    0.57582057,     -0.50081086, 1.0,   0.000000,   0.000000,   0.000000,   2.0,    0.52196085, 0.44,       0.29764709 },
    },
    ORC = {        
        {1,     0,  0.00000,        0.00000,        -1.00000,   1.0,    0.15000,    0.15000,    0.15000,    1.0,    0.00000,    0.00000,    0.00000},
        {1,     0,  -0.74919,       0.35208,        -0.56103,   1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.44706,    0.54510,    0.73725},
        {1,     0,  0.53162,        -0.84340,       0.07780,    1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.55,       0.338625,   0.148825},
    },
    DWARF = {
        {1,     0,  -0.00000,       -0.00000,       -1.00000,   1.0,    0.30000,    0.30000,    0.30000,    0.0,    0.00000,    0.00000,    0.00000},
        {1,     0,  -0.88314,       0.42916,        -0.18945,   1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.44706,    0.67451,    0.760785},
    },
    TAUREN = {
        {1,     0,  -0.48073,       0.71827,        -0.50297,   1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.65,       0.397645,   0.2727},
        {1,     0,  -0.49767,       -0.78677,       0.36513,    1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.60000,    0.47059,    0.32471},
    },
    SCOURGE = {
        {1,     0,  0.00000,        0.00000,        -1.00000,   1.0,    0.20000,    0.20000,    0.20000,    1.0,    0.00000,    0.00000,    0.00000},
    },
    NIGHTELF = {
        {1,     0,  -0.00000,       -0.00000,       -1.00000,   1.0,    0.09020,    0.09020,    0.17020,    1.0,    0.00000,    0.00000,    0.00000},
    },
    DRAENEI = {
        {1,     0,  0.61185,        0.62942,        -0.47903,   1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.56941,    0.52000,    0.60000},
        {1,     0,  -0.64345,       -0.31052,       -0.69968,   1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.60941,    0.60392,    0.70000},
        {1,     0,  -0.46481,       -0.14320,       0.87376,    1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.5835,     0.48941,    0.60000},
    },
    BLOODELF = {
        {1,     0,  -0.82249,       -0.54912,       -0.14822,   1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.581175,   0.50588,    0.42588},
        {1,     0,  0.00000,        -0.00000,       -1.00000,   1.0,    0.60392,    0.61490,    0.70000,    1.0,    0.00000,    0.00000,    0.00000},
        {1,     0,  0.02575,        0.86518,        -0.50081,   1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.59137,    0.51745,    0.63471},
    },
    DEATHKNIGHT = {
        {1,     0,  0.00000,        0.00000,        -1.00000,   1.0,    0.38824,    0.66353,    0.76941,    1.0,    0.00000,    0.00000,    0.00000},
    },
    CHARACTERSELECT =  {
        {1,     0,  0.00000,        0.00000,        -1.00000,   1.0,    0.15000,    0.15000,    0.15000,    1.0,    0.00000,    0.00000,    0.00000},
        {1,     0,  -0.74919,       0.35208,        -0.56103,   1.0,    0.00000,    0.00000,    0.00000,    1.0,    0.44706,    0.54510,    0.73725},
        {1,     0,  0.53162,        -0.84340,       0.07780,    1.0,    0.00000,    0.00000,    0.00000,    2.0,    0.55,       0.338625,   0.148825},
    },
}
« Last Edit: January 01, 1970, 01:00:00 am by Admin »