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Messages - Dlink_lip

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1
Resources and Tools / Re: [TOOL] Remove GlueXML Check from WoW.exe
« on: October 18, 2015, 08:56:25 pm »
Quote from: "Vatoto"
If you can't wait you can do it yourself :)

viewtopic.php?f=26&t=181

its work only for wow lk and next versions. 1.12.x and 2.4.x exactly has an other checking dbc

2
What's new?  :D

3
Tutorials / Re: [TUTORIAL] Remove GlueXML-Check from WoW.exe
« on: October 10, 2015, 01:32:35 am »
Im sure that this tutorial doesnt work for tbc wow. If somebody already did it for TBC. please, tell me.
Because wow.exe has an other checking. If you did that contains this tutorial. You will get an other mistake like #131 "File Corrupt"...
_________________________________

I got solution of my problem.

4
Tutorials / Re: [TUTORIAL] Add a new race
« on: February 23, 2012, 12:48:15 am »
Quote from: "Aeroneuron"
Hey there.

I just visited this topic. I only got two questions or maybe problems.

1 - we should have done something for the wow to allow the reading of those settings we changed in lua files for the game. that link was broken and I couldnt do that so now when I start wow it gives me the error of "some of your interface files are corrupted" or something like this. a link to that thing would be very helpful.

2 - in my mangos core (latest revision) the shareddefines.h file is exactly like you mentioned here but it has one difference. for example RACE_HUMAN = 1; and for goblin it is the same :D I mean there is no // before that line that relates to goblins. not only goblins of course. this // is excluded from all the races in the file no matter playable or not.

thanks..

1- viewtopic.php?f=26&t=181
2- they are open xD

ps. please reply to my post above

5
Tutorials / Re: [TUTORIAL] Add a new race
« on: February 13, 2012, 01:34:17 pm »
Hello! Sorry for my English. Tell me what DBC is responsible for the canines in Forest Troll. I moved from the standard model 18 ID to 14 ID. All shows, except for the canines.

6
Miscellaneous / Re: question
« on: August 09, 2011, 02:27:58 pm »
Quote from: "Vel"
Quote from: "Dlink_lip"
Quote from: "Steff"
Just upload the screenshot to a media hoster like magr.eu and post the link here.
Ok, I updated the first post.
The reasons can be many
1) If you wanted to make a character, then your model is probably not located in the Characters
2) If you added a new race, you should add to it the path of textures in the DBC.
3) Or the wrong type of texture (example "hardcodeditem capes" instead of "body or clother" texture type).
4) .....
------
Since you are in Russian, you can write me in ICQ.

Ok, Thank you very much

7
Miscellaneous / Re: question
« on: August 08, 2011, 04:55:47 pm »
Quote from: "Steff"
Just upload the screenshot to a media hoster like magr.eu and post the link here.
Ok, I updated the first post.

8
Miscellaneous / [question] problem with the models
« on: August 08, 2011, 12:39:34 pm »
I forced with a problem.When I enter the world,only white textures appear.Did anybody force with such problem? I can send screenshot,if you need.
Sorry I'm beginner in english.

[spoiler:3p5f0mg1][/spoiler:3p5f0mg1]

9
Tutorials / Re: [TUTORIAL] Add a new race
« on: August 07, 2011, 10:13:11 am »
Quote from: "glararan"
Fixed...now i have problem as viewtopic.php?p=2869#p2869

Somebody write:Wrong  background..but where i modifi background?

You did this?

Code: [Select]
if ( name == "FelOrc" or name == "FELORC" ) then
name = "Orc";
elseif ( name == "Goblin" or name == "GOBLIN" ) then
name = "Orc";
end

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