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Author Topic: [QUESTION] Custom Races: Wrong texture from other clients  (Read 1307 times)

Big Bad Bot

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[QUESTION] Custom Races: Wrong texture from other clients
« on: June 11, 2018, 11:23:37 pm »
Hi,

I have an issue with my server, a TrinityCore 3.3.5a with custom races. Almost all of my custom races seem to have a weird issue. This is how I reproduce it:

1) Open a client and log in with an account
2) Create a character (a Goblin, for example)
3) Log with it
4) Open a second client and log into another account
5) Teleport to the Goblin I created in step 2.
6) The Goblin looks fine in the first client but the texture data is all wrong on the second client.

See the attachment for more details: On the left, what I see from the first client (the one logged into the goblin). On the right, what I see from other clients (and what other players see as well). Both instances are running the same installation with the same patches.

Does anyone have any idea what could be causing this? I tried taking a look at the core but I can't find what could be wrong...

Note: I posted this question on the server-side modding subforum because I assume it has to be something server-side if it works on one client but looks bad on others. If it's wrong, please feel free to move the thread to wherever is appropriate!
« Last Edit: June 12, 2018, 10:36:30 am by Big Bad Bot »

Kaev

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Re: [QUESTION] Custom Races: Wrong texture from other clients
« Reply #1 on: June 14, 2018, 09:31:13 am »
I would assume that your server doesn't send the character appearance bytes to the client for whatever reason.

Big Bad Bot

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Re: [QUESTION] Custom Races: Wrong texture from other clients
« Reply #2 on: June 17, 2018, 03:54:59 pm »
I would assume that your server doesn't send the character appearance bytes to the client for whatever reason.

That sounds reasonable... Do you have any suggestions on how to debug what could be causing it?