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Author Topic: Data encoded in .BLP  (Read 3057 times)

djonn

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Data encoded in .BLP
« on: January 04, 2011, 10:59:18 pm »
Hi, i was just wondering if anybody knew anything about extracting the data from a blp file, and of course how to put it back in there, cuz if not i cant really customize the login screen as i want to..

hope anybody can help.
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schlumpf

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Re: Data encoded in .BLP
« Reply #1 on: January 05, 2011, 12:23:43 am »
BLP converters are public since more then ten years.
http://www.google.com/search?q=blp+converter
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djonn

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Re: Data encoded in .BLP
« Reply #2 on: January 05, 2011, 09:11:35 am »
those only export the picture, not the data encoded in the picture
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Jack

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Re: Data encoded in .BLP
« Reply #3 on: January 05, 2011, 12:12:38 pm »
Hmmm my guess is he's looking for the data structure of BLPs, like the one's on wowdev wiki concerning adt, m2 and wmo structure
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djonn

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Re: Data encoded in .BLP
« Reply #4 on: January 05, 2011, 02:04:30 pm »
i am him..
look at this:
Quote
BLP files are capable of storing data with a few different formats
       -WoW.Dev Wiki

it also makes the blp files look wierd sometimes
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schlumpf

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Re: Data encoded in .BLP
« Reply #5 on: January 05, 2011, 02:32:04 pm »
BLPs are a picture container, nothing more. There is no other data in this file. A BLP -> PNG converter therefore gives you all information uncompressed.

A BLP file's content can be of different compression types, nothing more.

If you really want more information (but there really isn't more except for mipmaps) read http://en.wikipedia.org/wiki/.BLP and http://wowdev.wiki/index.php?title=BLP .
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djonn

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Re: Data encoded in .BLP
« Reply #6 on: January 05, 2011, 04:46:06 pm »
i have been to those 2 sides thanks you.

but would you happen to know why some of the pictures look like this:


(this is one of the login-screen pictures extracted with mws, but the result was the same using other extractors)
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schlumpf

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Re: Data encoded in .BLP
« Reply #7 on: January 05, 2011, 06:16:10 pm »
The problem still is in the converter. Try a newer or different one.
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djonn

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Re: Data encoded in .BLP
« Reply #8 on: January 05, 2011, 07:53:48 pm »
its doesnt make sense that its the converter, i see this even before extracting it
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schlumpf

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Re: Data encoded in .BLP
« Reply #9 on: January 05, 2011, 09:06:14 pm »
Before extracting it, its also converted by some converter, d'uh.
If its correct ingame, then its correct in the file. If the file is bad after conversion, its the converter.
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djonn

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Re: Data encoded in .BLP
« Reply #10 on: January 05, 2011, 09:11:55 pm »
what blp converter could you recommend?
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schlumpf

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Re: Data encoded in .BLP
« Reply #11 on: January 05, 2011, 09:56:26 pm »
Have not converted a texture in months. Always used BLPConverter.
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djonn

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Re: Data encoded in .BLP
« Reply #12 on: January 05, 2011, 09:58:21 pm »
ok, thanks, ill try that
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djonn

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Re: Data encoded in .BLP
« Reply #13 on: January 05, 2011, 10:10:39 pm »
it seems that it was becuase it was blp2, so needed a different converter as you said, used blp2 to tga

thanks!
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