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Topic: New Model (Read 2076 times)
Reck
Registred Member
BLP Convertor
Posts: 13
New Model
«
on:
June 20, 2014, 02:22:30 am »
Hi. I've recently added a new creature model to my patch, database & dbc files. However, when I attempt to spawn it, it just comes up with the syntax.
I've ran
Code:
[Select]
INSERT INTO `creature_model_info` VALUES ('37138', '1', '1.5', '0', '0');
through the database, and it still doesn't work.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: New Model
«
Reply #1 on:
June 20, 2014, 11:09:03 am »
- how u filed DBCs
- how you filed DB CreatureTempalte
- etc ? ...
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
MR. Farrare
Registred Member
Creator of Worlds
Posts: 963
Re: New Model
«
Reply #2 on:
June 20, 2014, 03:34:13 pm »
can you share it maybe see if the model is working or not and did you try to morph to it first to see if the problem is from creature_model_info or not
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #3 on:
June 20, 2014, 04:59:56 pm »
Yea, sorry, I haven't "filed" a support thread/ticket for a long time.
Anyway, yes, I've done all those things, I'm positive that it's done correct, as I've looked at some pre-existing DBC files, and added them to my own as they were in those. And those dbc files were working just fine, and I am successfully able to morph into the creature.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Shadowjesper1
Registred Member
LUA Script Tinker
Posts: 41
Re: New Model
«
Reply #4 on:
June 20, 2014, 05:02:00 pm »
Have you put your client dbc accordingly into the server dbc as well?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #5 on:
June 20, 2014, 05:58:44 pm »
Yes, the exact same creature dbc files are in the server's dbc folder, as the ones in the patch.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Nupper
Registred Member
Creator of Worlds
Posts: 339
Re: New Model
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Reply #6 on:
June 21, 2014, 01:57:58 am »
make sure the Models or and Displayids or correct,
CreatureDisplayiinfo.dbc
CreatureModelData.dbc
CreatureDisplayInfoExtra.dbc (if playerbased type of Npc)
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #7 on:
June 21, 2014, 06:56:18 am »
I've already checked them, and I see nothing wrong.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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kojak488
Registred Member
Creator of Worlds
Posts: 351
Re: New Model
«
Reply #8 on:
June 21, 2014, 02:59:29 pm »
You've overlooked something. Your inability to provide more details (answering yes, I did that and that is pointless if it's something you overlooked) isn't helpful.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #9 on:
June 21, 2014, 03:08:29 pm »
Considering it's working perfectly fine, should it not too work on my own core?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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kojak488
Registred Member
Creator of Worlds
Posts: 351
Re: New Model
«
Reply #10 on:
June 21, 2014, 05:02:29 pm »
Not if you did something wrong, which you probably did.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #11 on:
June 23, 2014, 09:05:15 pm »
One of the dbc files were sort of corrupt. I made a completely new one, and it worked fine.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: New Model
«
Reply #12 on:
June 23, 2014, 09:11:25 pm »
Sometimes there can be error with DBC that was transfered from Server to Clinet side
for example ... with Spell.Dbc throwed into Patch ... i was getting Error instantly after Client start
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
Reck
Registred Member
BLP Convertor
Posts: 13
Re: New Model
«
Reply #13 on:
June 24, 2014, 08:01:09 pm »
I guess that's what happend here
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
Forum
Wrath of the Lich King Modding
Serverside Modding
New Model