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Author Topic: [QUESTION] Areatrigger  (Read 4321 times)

Jameyboor

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Re: [QUESTION] Areatrigger
« Reply #15 on: December 20, 2012, 03:45:03 pm »
Quote from: "schlumpf"
Does the server know about the modified spell.dbc?
that is done by just adding it to the server .dbc right?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Areatrigger
« Reply #16 on: December 20, 2012, 08:53:53 pm »
Quote
While I do agree, DBC's still require custom patches. Although this community doesn't, many people, if not the majority of servers try to avoid custom patches.

Modding don´t work without patches. So thats not the problem ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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XxXGenesisXxX

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Re: [QUESTION] Areatrigger
« Reply #17 on: December 24, 2012, 11:37:49 am »
Quote from: "Jameyboor"
Quote from: "schlumpf"
Does the server know about the modified spell.dbc?
that is done by just adding it to the server .dbc right?

Yes. You need the updated spell.dbc in both your clients patch and the servers dbc folder.

Quote from: "Steff"
Modding don´t work without patches. So thats not the problem ;)

I meant client-side patches vs server-side patches. In my opinion the general audience (again not on modcraft) prefer to not have to download content and would rather just plug and play with a simple realmlist change.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »