This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Custom Flying mount issue.  (Read 752 times)

Callmephil

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 11
    • View Profile
Custom Flying mount issue.
« on: May 08, 2017, 05:37:03 pm »
Hey, i recently retro-ported all mounts for the community pack. however I've got a weird issue on flying mounts witch i didin't had on first tests.

it seems that the original aura & spell real mount aura are active together. when I'm trying to dismount the client crash.

any hint ?

my patches can be found here : http://www.modcraft.io/index.php?topic=11262.0


Callmephil

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 11
    • View Profile
Re: Custom Flying mount issue.
« Reply #1 on: May 12, 2017, 02:52:04 pm »
figure it out, it was an issue in spell_generic trinity has changed the code. simply revert it.